Announcement

Collapse
No announcement yet.

Wine 2.6 Delivers Direct3D Multi-Threaded Command Stream

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #21
    Originally posted by stefandoesinger View Post
    Note that there are still some parts missing compared to my old code. In particular, resource maps are still synchronous, so most games won't see a performance gain yet. It's coming, please be patient :-) .

    The existing code is likely to help with games that needed StrictDrawOrdering=enabled already.
    Many thanks for your work and others case henri verbeet


    In this wine version solve some bugs case ducktales remastered, before appears corrupted graphics specially characters



    But in other things steam stay affected if you dont use dwrite as native or disable, steam dont begins

    Another side effect of before situation is steam overlay dont work in this version, using native dont show overlay

    In CSMT related as other said dont stay completly implemented as stefan dosinger said

    However using CSMT in wined3d registry as dword with 1 value solve certain problems case flickering in senran kagura shinovi versus, bayonetta

    Maybe other titles can be affected

    Comment


    • #22
      Originally posted by smartalgorithm View Post
      Anyone installed AutoCAD 2015 via wine? (if no, what's preventing wine supporting AutoCAD?)
      IANAL, but might not be legal? Just looking at this EULA (section 2.1.1):

      ... (g) except as otherwise expressly provided with respect to a specific License Type, to Install or Access or allow the Installation of or Access to the Autodesk Materials over the Internet or other non-local network, including, without limitation, use in connection with a wide area network (WAN), virtual private network (VPN), virtualization, Web hosting, time-sharing, service bureau, software as a service, cloud or other service or technology ...

      Seems like WINE could come under either “virtualization” or “other service or technology”, take your pick (and I’m sure Autodesk will).

      Comment


      • #23
        Originally posted by ldo17 View Post

        IANAL, but might not be legal? Just looking at this EULA (section 2.1.1):

        ... (g) except as otherwise expressly provided with respect to a specific License Type, to Install or Access or allow the Installation of or Access to the Autodesk Materials over the Internet or other non-local network, including, without limitation, use in connection with a wide area network (WAN), virtual private network (VPN), virtualization, Web hosting, time-sharing, service bureau, software as a service, cloud or other service or technology ...

        Seems like WINE could come under either “virtualization” or “other service or technology”, take your pick (and I’m sure Autodesk will).
        Wine is not virtualization, its a Windows call translation layer. (Wine stands for Wine-Is-Not-Emulator).
        More-ever, in this case they are specifically talking about using it on a *non-local* network.

        - Gilboa

        oVirt-HV1: Intel S2600C0, 2xE5-2658V2, 128GB, 8x2TB, 4x480GB SSD, GTX1080 (to-VM), Dell U3219Q, U2415, U2412M.
        oVirt-HV2: Intel S2400GP2, 2xE5-2448L, 120GB, 8x2TB, 4x480GB SSD, GTX730 (to-VM).
        oVirt-HV3: Gigabyte B85M-HD3, E3-1245V3, 32GB, 4x1TB, 2x480GB SSD, GTX980 (to-VM).
        Devel-2: Asus H110M-K, i5-6500, 16GB, 3x1TB + 128GB-SSD, F33.

        Comment


        • #24
          Originally posted by stefandoesinger View Post
          Note that there are still some parts missing compared to my old code.

          In particular, resource maps are still synchronous, so most games won't see a performance gain yet.

          It's coming, please be patient :-) .

          The existing code is likely to help with games that needed StrictDrawOrdering=enabled already.
          Thanks for your work

          Wine could add native fps overlay and fps cap ?

          Comment


          • #25
            Originally posted by ldo17 View Post

            IANAL, but might not be legal? Just looking at this EULA (section 2.1.1):

            ... (g) except as otherwise expressly provided with respect to a specific License Type, to Install or Access or allow the Installation of or Access to the Autodesk Materials over the Internet or other non-local network, including, without limitation, use in connection with a wide area network (WAN), virtual private network (VPN), virtualization, Web hosting, time-sharing, service bureau, software as a service, cloud or other service or technology ...

            Seems like WINE could come under either “virtualization” or “other service or technology”, take your pick (and I’m sure Autodesk will).
            I am talking about technical (physical) possibility... as i had troubles installing it in wine

            Comment

            Working...
            X