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Wine 2.3 Released, Still Prepping For The Direct3D CSMT

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  • #11
    In this wine version more work related csmt are added however more game begins needs xinput libraries as builtin to have input



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    • #12
      Originally posted by leipero View Post
      Still, it's awsome we have such options, I'm just stating the obvious (that wine layer can't be faster than native, and i was thinking about wine D3D when I wrote that, not nine).
      it's not so obvious as linux can manage resources better than windows and it doesn't have to manage anti-virus software, background services, register and paging

      in some case the gains could overcome the wine translation layer overhead, especially with nine, but usually the game developers try to workaround windows performance penalties

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