Enlightenment 0.21 Now In Alpha With Better Wayland Support

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  • Jedipottsy
    replied
    Originally posted by raster View Post

    yes e's look is 3d with gradient and shadows and stuff. that was a design choice. no we don't have a oh-so-trendy flatty look. that's a matter of taste.

    yes - control panels are not designed. they are mostly options stuffed in so you have access to the option and they have grown and grown over time and need a revamp. like your home directory fills with junk over time and you have to house-clean and arrange it.

    but can you explain where animation or useless or over-much? e doesn't animate that much. a few things are "because we can" but very few. most are there to provide a clicker experience or provide information.
    Look, I get it E is your project and you don't like criticism, for that I'm sorry, but while technically E is very good, ui isn't up to par, both aesthetically and layout. I'm no suggesting E should be flat, but even during the era of 3d elements with drop shadows and gradients E was never particularly good looking. For most people its probably fine, but me personally, and this is my own personal opinion - it looks horrific. I'm also under the opinion that if you took some time to really design the system well, layout and artwork E could be a top DE.

    Also the animation that sticks to mind (been a while since I tried e20) but its mainly menu's, rippling icons, settings panels where things 'slide' around.

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  • drone4four
    replied
    Holy Smokes! It's so nice to see raster active on Phoronix.


    yes e's look is 3d with gradient and shadows and stuff. that was a design choice. no we don't have a oh-so-trendy flatty look. that's a matter of taste.

    For the love of Pete: I wholeheartedly prefer Enlightenment's gradients and shadows with a slight hint of skeuomorph. Excellent design choice.


    My only gripe or feature request with recent versions of Enlightenment would be: why the blue and black? Why not red and black or green and black? e17 and e18 had a really nifty 3rd party in web browser plugin which enabled the user to transform the color scheme to anything. I can’t find it now.

    Leave a comment:


  • drone4four
    replied
    Holy Smokes! It's so nice to see raster active on Phoronix.

    yes e's look is 3d with gradient and shadows and stuff. that was a design choice. no we don't have a oh-so-trendy flatty look. that's a matter of taste.
    For the love of Pete: I wholeheartedly prefer Enlightenment's gradients and shadows with a slight hint of skeuomorph. Excellent design choice.

    My only gripe or feature request with recent versions of Enlightenment would be: why the blue and black? Why not red and black or green and black? e17 and e18 had a really nifty 3rd party in web browser plugin which enabled the user to transform the color scheme to anything. I can’t find it now.

    Leave a comment:


  • raster
    replied
    Originally posted by Scias View Post

    Just saying that you are wasting a valuable amount of your time on this notorious Phoronix forums troll.

    Anyways I have a question, assuming NVIDIA doesn't retract and maintains its eglstreams Wayland implementation, would E implement it ?
    currently on a "wait and see". i've registered my position that i think this is poor forcing compositors (and toolkits) to implement 2 separate paths for the same thing (maintenance, testing etc.). if drivers move to eglstreams etc. as a whole (mesa too etc.) then i guess we'll follow of course. i'd like to see another implementation other than nvidia's drivers working to make this truly worthwhile. that'd justify nvidia's position that they they think eglstreams is how it should all work anyway across the board.

    in the end though if neither side budges, we'd have to implement the support. it might take a while until we get to it though. it's a question of time and priorities. i prefer the drm/gbm approach though for reasons outside of gl land - eg a video decode lib (wrapped around hw accel maybe) can provide drm buffers without needing to use egl/gles. same with a 2d accel lib/infra. everyone can use the same low-level buffer api without dragging in egl/gles driver stacks. the egl/gles stack then can adopt/use/wrap/map these buffers for use. that is the model we had until eglstreams.

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  • raster
    replied
    Originally posted by Jedipottsy View Post
    I get that Enlightenment is technically very good, and often includes features before the other DE's, but for me its completely unusable. The layout is atrocious, the 'control panel' has a really bad layout with lots of wasted space, yet at the same time feels cramped. The UI looks like it was designed using Photoshop tutorials of 2004. lots of 'flashy' parts but none of it makes consistent sense. There are lots of pointless animations for the sake of animation. UI animation should be subtle and be used to make using the system smooth. The whole system very much feels like someone who doesnt know UI design and animation, and without thinking if something should be done artistically, they included it because they can.
    yes e's look is 3d with gradient and shadows and stuff. that was a design choice. no we don't have a oh-so-trendy flatty look. that's a matter of taste.

    yes - control panels are not designed. they are mostly options stuffed in so you have access to the option and they have grown and grown over time and need a revamp. like your home directory fills with junk over time and you have to house-clean and arrange it.

    but can you explain where animation or useless or over-much? e doesn't animate that much. a few things are "because we can" but very few. most are there to provide a clicker experience or provide information.

    Leave a comment:


  • Gapil301
    replied
    mad respect

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  • chrisq
    replied
    Originally posted by raster View Post

    nope. it doesn't require it. it can composite without gl.
    raster thank you for enlightenment!
    I've been using it for many years, over to periods, one of them being currently, it's great!

    Basically E is the only DE that ever let me configure it exactly like I wanted it. Separate and individually controlled desktops on each monitor typically other DEs would choke on. Combine that with all kind of mouse/edge/keyboard bindings you can imagine, and you can truly customize your desktop.

    I used some other DEs between e0.16 and 0.18, but as soon as it started stabilizing I was coming right back

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  • PeterKraus
    replied
    Originally posted by Gapil301 View Post

    I don't, who is raster? lel

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  • Gapil301
    replied
    Originally posted by PeterKraus View Post

    As if that meant anything. Do you even know who raster is, by the way?
    I don't, who is raster? lel

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  • Scias
    replied
    Originally posted by raster View Post
    ...
    Just saying that you are wasting a valuable amount of your time on this notorious Phoronix forums troll.

    Anyways I have a question, assuming NVIDIA doesn't retract and maintains its eglstreams Wayland implementation, would E implement it ?

    Leave a comment:

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