Phoronix: LZHAM Is Still Ticking Along To Further Open-Source Lossless Compression
It's been nearly one year since last talking about LZHAM, the lossless data compression codec designed by a former Valve developer and has been showing great potential -- particularly by game developers for compressing assets. While LZHAM news has been quiet, Rich Geldreich has still been hard at work on advancing open-source lossless compression...
It's been nearly one year since last talking about LZHAM, the lossless data compression codec designed by a former Valve developer and has been showing great potential -- particularly by game developers for compressing assets. While LZHAM news has been quiet, Rich Geldreich has still been hard at work on advancing open-source lossless compression...
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