Originally posted by Luke_Wolf
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GXUI: A New Cross-Platform UI Library By Google
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Every toolkit and library update has overall gotten more bloated and slower since RedHat 6 which was probably the peak. RH 6.2 would run on 50Mhz +64Mb ram boxes like a charm. Redhat 7 was a complete slug on the same boxes with extreme lag. Everything after that has gotten even slower and worse... it is complete madness that opengl is now required to "accelerate" the UI. Haiku OS a part time effort of a group of BeOS users is mostly software rendered and often beats out hardware accelerated desktops in responsiveness because there is no CPU<->GPU latency or overhead.
Nothing significant user interface wise has been added IMO in recent years....sadly even Enlightenment is getting prett bloated. Sure you can do all the wobbly etc.. which I like acutally but there isn't any reason the toolkits couldn't remain lightweigh while offering those features.
The only holdout is FLTK and it isn't as featureful as GTK was back then...
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Originally posted by goTouch View PostC#? What serious software in C# launches and runs fast enough even on modern PC?
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Originally posted by cb88 View PostThe only holdout is FLTK and it isn't as featureful as GTK was back then...
gtk isn't so great cross platform and qt is definitely bloated. has serious problems with non orthogonality and definitely has plenty of surprises if you try to dig into it.
it's been a while since I tested but a few years back qt4 took 40 mins to compile. fltk2 compiles in 8 seconds flat on my dev machine, libraries, utilities, test programs and all.
gxgui will take some reading to see if they have any cool new enlightened ways of doing that boring gui thing no one ever seems to get right.Last edited by bnolsen; 19 March 2015, 12:43 AM.
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Originally posted by bnolsen View PostI wrote a layout engine for fltk2 to remove any use of hard coded sizes and coordonates a while back (fltkl i think). I've been meaning to port/fork fltk2 over to use sdl2 as the backend, just need money and time (as usual).
gtk isn't so great cross platform and qt is definitely bloated. has serious problems with non orthogonality and definitely has plenty of surprises if you try to dig into it.
it's been a while since I tested but a few years back qt4 took 40 mins to compile. fltk2 compiles in 8 seconds flat on my dev machine, libraries, utilities, test programs and all.
gxgui will take some reading to see if they have any cool new enlightened ways of doing that boring gui thing no one ever seems to get right.
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Originally posted by rabcor View PostPlease tell me this is gonna compete with Qt and GTK (and WPF)... I hate Qt and GTK, I hate them so fucking much! (GTK is ugly and outdated, Qt is pretty, but slow and a hardcore pain in the ass to learn and code in)
QML is pretty easy.
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Originally posted by goTouch View PostI am looking for a starter language for kids to learn some programming like the old 'logo' language.
If this is easy to learn, and contains enough gadgets to develop GUI apps quickly on Linux, Android, and Windows, it could fly and eat into Microsoft Visual Studio world.
Watch out, Redmond.
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