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Krita 2.9 Released, Their Biggest Release Ever

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  • #11
    Originally posted by Marc Driftmeyer View Post
    Your claim is equivalent to proclaiming Adobe Illustrator is a replacement to Adobe Photoshop. Think real hard on that one.
    No, that claim is not equivalent. Adobe Photoshop, GIMP and Krita are all bitmap manipulation programs, and all support digital painting to various degrees. Adobe Illustrator is a vector drawing program. Those are very different tools. The similar comparison in OSS to Photoshop vs Illustrator would be GIMP vs Inkscape, not GIMP vs Krita.

    Adobe Photoshop is a vastly popular program for digital painting, and a equivalent statement would be more like Corel Painter is a replacement to Adobe Photoshop (in a lot of ways). And that's not very far from the truth.

    It sounds a bit like you read "Adobe Illustrator" and thought "that must be Adobe's solution for drawing". But it's not that simple.

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    • #12
      Awesome, keep up the good work. I'm currently using MyPaint and a very old hacked and customized version of Corel PhotoPaint (running fantastically fine in Wine no less!). I never enjoyed GIMP because it mirrors PS so closely (and I never liked PS UI and terrible performance compared to PhotoShop). And I also can't use GIMP (and XInsane/QuiteInsane) at work due to setting (mental health work) because of the stupid name. But I've been wanting to switch to Krita because of a chronic need of 16-bit/HDR. I like my colors deep and boundless. I guess this will be the release where I switch over.

      Oh and I concur, Marc Driftmeyer is either being a jerk or having a bad day. He's just arguing for the sake of arguing.
      Last edited by Remdul; 26 February 2015, 06:28 AM.

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      • #13
        Originally posted by Remdul View Post
        And I also can't use GIMP (and XInsane/QuiteInsane) at work due to setting (mental health work) because of the stupid name.
        Really? Edit the icon name, or if the title bar bothers the PHB recompile with your chosen name.

        "Wow, this 'I'm totally sane Image Editor' program is really good, why haven't I heard of it" :P

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        • #14
          Originally posted by curaga View Post
          Really? Edit the icon name, or if the title bar bothers the PHB recompile with your chosen name.

          "Wow, this 'I'm totally sane Image Editor' program is really good, why haven't I heard of it" :P
          Yeah, I've considered forking and just doing a search/replace to fix the names, but it adds a lot of maintenance work every time a new version comes around (ok, so not actually that much of an issue with GIMP heh). And part of the work involves education, so we have to tell clients to go look and download the software and install it as part of the learning process. It just really doesn't help if the intention is to get people over mental health stigma an find a job in IT/tech/art and then have software taunting them with these ridiculous names. I would really wish of the GIMP maintainers would just keep a parallel fork with an alternative name, I doubt that would add much work for them (being familiar with the build process and so on). And on the other hand we have software like 'Eye of Gnome' identifying itself with super generic names such as "Image Viewer", or Gedit as "Text Editor" etc, requiring you to google for minutes just to find/remember the package name. There's a gap there in the way some open source software is presented to the end-user world.
          [/offtopic]
          Last edited by Remdul; 26 February 2015, 07:11 AM.

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          • #15
            Forum doesn't allow me to fix typo, I of course meant to say "and I never liked PS UI and terrible performance compared to PhotoPaint". I can't believe it takes PhotoShop several seconds to save a 1024x768 PNG. Equivalent file saving has always been instant in PhotoPaint 6, and it dates back to 1999. Sorry for the rant. Go Krita!

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            • #16
              I really do hate GIMP, no progress for over 5 years. No multiple layer selection (no the lock tool is NOT an alternative), not very intuitive (some simple stuff like rotation takes a couple of seconds o.0?), and I miss smart layers from PS... (ok thats an enhancement).
              Btw, I think it doesn't even makes use of your GPU at all.

              In #blender on Freenode I heard some voices of people demanding an alternative to GIMP based on Blender.. hm.
              Last edited by gotwig; 26 February 2015, 08:35 AM.

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              • #17
                Originally posted by gotwig View Post
                I really do hate GIMP, no progress for over 5 years. No multiple layer selection (no the lock tool is NOT an alternative), not very intuitive (some simple stuff like rotation takes a couple of seconds o.0?), and I miss smart layers from PS... (ok thats an enhancement).
                Btw, I think it doesn't even makes use of your GPU at all.

                In #blender on Freenode I heard some voices of people demanding an alternative to GIMP based on Blender.. hm.
                Much like with many open source programs, it's easy to dislike them because their interfaces are just simply different from what you're used to. Blender is a solid example of this: I've never used Blender, but I've heard of people who absolutely hate it if they come from something like Maya or 3DS, but if its the first program they ever used it isn't so bad. I'm not really fluent in photoshop but I've used gimp several times and didn't find it all that un-intuitive. I will admit that is very lacking in features and is getting pretty outdated quickly.

                gimp does use the GPU for some features, but not all.

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                • #18
                  Counter-anecdote: I came to Blender from Max, and while it's heaps better than Max's UI, it's still horrible. Likewise I've used Gimp for over a decade, I'm quite proficient with it, yet I can easily tell it too is a terrible UI. Yes I have UX training.

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                  • #19
                    Originally posted by curaga View Post
                    Counter-anecdote: I came to Blender from Max, and while it's heaps better than Max's UI, it's still horrible. Likewise I've used Gimp for over a decade, I'm quite proficient with it, yet I can easily tell it too is a terrible UI. Yes I have UX training.
                    You make an interesting point though - you know an interface might be bad, yet you can still be proficient at it. That being said, maybe gimp isn't a "terrible" UI, just a bad one. It might not be very intuitive, but it is functional and you can navigate it. Blender I heard at one point used to have a UI that was borderline dysfunctional.

                    I think the CLI is a perfect example of bad yet productive UI. A command line is often a pretty awful interface because it's dependent on the user's typing speed, it's bad with multi-tasking, in some situations you have to remember how to use the programs (if you expect to get anything done in a reasonable amount of time), and there is a lot of room for human error. However, if you're good with it, a CLI is very fast, clean, and easy; sometimes outperforming everything else.

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                    • #20
                      Excellent I hope in a software like Paint also better which is able to make a simple cut, resize and paste.

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