Originally posted by Michael
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Originally posted by s_j_newbury View PostMichael, you don't say what perf_bias setting you are using...
...on my Ivybridge system the BIOS sets it to performance mode, but the kernel switches to 'normal':
[ 0.000203] ENERGY_PERF_BIAS: Set to 'normal', was 'performance'
ENERGY_PERF_BIAS: View and update with x86_energy_perf_policy(8)
Despite the kernel log above, the "cpupower" utility is, I believe, the standard way to set performance modes:
cpupower set -b performance
This really helps performance here. I've no idea what the policy is in Windows, but it most likely sets it to performance mode when running on AC.
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Thanks for all the answers! It seems we're already there for mid and top-range SKUs, but not yet for older/low-end ones.
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Originally posted by Kayden View PostThere's apparently a bad interaction between Heaven 4.0 and our implementation of ARB_sample_shading, which results in the solid white screen. If you disable that by setting the MESA_EXTENSION_OVERRIDE=-GL_ARB_sample_shading environment variable, then Heaven 4.0 works fine on Mesa 10. I've run it a lot, actually.
Valley 1.0 has a bug where it requests dual source color blending without indicating which outputs are color 0 and color 1. Without that information (which is required by the GL spec), we have to guess, and have a 50/50 chance of getting it right. Apparently, nVidia gets lucky. I have some hacks to work around that, and then Valley works as well.
many thanks!!! tried out the heaven demo and it works... slow and choppy on my i3 4330 but it works
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Originally posted by a user View Posti see that only the older unigine demos are used here.
any news when the newer ones, like heaven 4.0 will work with intel systems (haswell)? in particular the shaders are not compiling and you see lot of errors on the console when starting the heaven demo and the demo on its own renders just plain white screen.
Valley 1.0 has a bug where it requests dual source color blending without indicating which outputs are color 0 and color 1. Without that information (which is required by the GL spec), we have to guess, and have a 50/50 chance of getting it right. Apparently, nVidia gets lucky. I have some hacks to work around that, and then Valley works as well.
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i see that only the older unigine demos are used here.
any news when the newer ones, like heaven 4.0 will work with intel systems (haswell)? in particular the shaders are not compiling and you see lot of errors on the console when starting the heaven demo and the demo on its own renders just plain white screen.
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Originally posted by [Knuckles] View PostWow, was not expecting them to be that good.
Has there been any test using Source games? Aka "can I play dota2/tf2" with Intel integrated graphics yet?
Edit: using Kernel 3.12.1 and mesa 9.2.3.
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Michael, you don't say what perf_bias setting you are using...
...on my Ivybridge system the BIOS sets it to performance mode, but the kernel switches to 'normal':
[ 0.000203] ENERGY_PERF_BIAS: Set to 'normal', was 'performance'
ENERGY_PERF_BIAS: View and update with x86_energy_perf_policy(8)
Despite the kernel log above, the "cpupower" utility is, I believe, the standard way to set performance modes:
cpupower set -b performance
This really helps performance here. I've no idea what the policy is in Windows, but it most likely sets it to performance mode when running on AC.
Leave a comment:
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Originally posted by b3nn0 View PostI tried to play dota 2 on a Laptop with an Intel HD4000 about 2 months ago. It was unplayable on Linux, while on Windows it works fine on low settings.
However, I don't know if the HD4000 for the desktop is better than the laptop version.
- GM45 and Ironlake require mesa 10 (or git master) for correct rendering, but are unplayably slow even with everything turned right down.
- Sandybridge and later both work correctly from 9.1.6 onward. Sandybridge is vaguely playable with everything turned right down; Ivybridge works reasonably well with mediumish settings (I'm limited by my own poor skill rather than the machine being too slow).
- Haswell Iris Pro runs fine with almost max settings; requires 9.1.6+ for correct rendering, but mostly tested with 10 and master. I can't comment on performance of slower Haswell variants.
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Originally posted by [Knuckles] View PostWow, was not expecting them to be that good.
Has there been any test using Source games? Aka "can I play dota2/tf2" with Intel integrated graphics yet?
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