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Wine 1.6 Released With 10,000+ Changes

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  • #11
    Originally posted by guinea-pig View Post
    Just missed Saturday by a couple hours...
    I thought it would be easier to read them, but I couldn't figure out how to convert the graphs to line-graphs. (I managed to do it locally, but when the results uploaded, they were bar graphs again).

    Notes on these results:
    3dmark & Shadermark have a performance drop at wine-1.5.9, due to the improved XRandR support: Prior to this version, they failed to recognise 1920x1080 as a valid resolution, and rendered at 1320x768 instead.
    OpenGL performance is fairly consistent across all versions
    DirectX performance increased for some applications, decreased for others.
    PixelShaders: no performance change, except a small improvement at wine-1.5.28.
    Oh wow!. That's awesome. Thanks for taking the time to provide these numbers. It's really good to see some valuable benchmarks of wine. Especially on this scale.