In the FOSS world there are few projects on reverse-engineering the graphic cards' drivers.
Programmers worked to achieve from basic support to advanced 3D features.
A very difficult task. But there are people who do it.
But sound it's different.
It seems that there is not enough people interested, nor have knowledge to do hardware accelerated sound drivers from a reverse-engineered Windows driver.
Sound cards with 3d sound by hardware exists since Sound Blaster Live! from 1998. And 15 years later still haven't a single hard OpenAL implementation. Of none card.
I think that the programers comunity must work harder in sound support.
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Linux 3.11: Bay Trail Audio, 32+ Sound Cards
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The only significant change in the ALSA core side is the support for more than 32 card instances, configurable via kconfig.
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Linux 3.11: Bay Trail Audio, 32+ Sound Cards
Phoronix: Linux 3.11: Bay Trail Audio, 32+ Sound Cards
The sound/audio kernel driver pull request has been submitted for the Linux 3.11 merge window. The changes this time around aren't too exciting, but there's the continued bettering of the Linux audio stack...
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