Originally posted by zanny
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Qt 5.2 Plans Are Laid With New Features
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Originally posted by mark45 View PostIf Qt OpenGL gets deprecated how can I write pure OpenGL stuff (with my shaders, choosing a proper GL context etc), I don't want to use OpenGL indirectly thru an abstracted scripted language like qml or whatever it's called, I'm learning OpenGL and I want to use it directly, not an abstracted away solution.
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If Qt OpenGL gets deprecated how can I write pure OpenGL stuff (with my shaders, choosing a proper GL context etc), I don't want to use OpenGL indirectly thru an abstracted scripted language like qml or whatever it's called, I'm learning OpenGL and I want to use it directly, not an abstracted away solution.
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Originally posted by zanny View PostA lot of people were betting on 2013 being the year of qt, but it looks like it will be 2014. Being able to write two qml interfaces (or one widget and one qml) for desktop / mobile and deploying to ios, android, blackberry, simbian, ubuntu phone, and every major desktop, is a really good value.
Also, you don't have to write html or css. Instant win over html5.
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A lot of people were betting on 2013 being the year of qt, but it looks like it will be 2014. Being able to write two qml interfaces (or one widget and one qml) for desktop / mobile and deploying to ios, android, blackberry, simbian, ubuntu phone, and every major desktop, is a really good value.
Also, you don't have to write html or css. Instant win over html5.
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Qt 5.2 Plans Are Laid With New Features
Phoronix: Qt 5.2 Plans Are Laid With New Features
With Qt 5.1 finally being released soon, Digia has begun to formalize plans for the Qt 5.2 tool-kit successor. Qt 5.2 is anticipated for a November release and will carry new features and functionality...
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