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Unity 6.6: Still Regressing On Performance?

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  • phoronix
    started a topic Unity 6.6: Still Regressing On Performance?

    Unity 6.6: Still Regressing On Performance?

    Phoronix: Unity 6.6: Still Regressing On Performance?

    With the recent release of the Unity 6.6 desktop for Ubuntu 12.10 Beta 2, benchmarks were done to see how the OpenGL gaming performance compares to that of Unity 6.4 from the earlier beta state of the Quantal Quetzal, plus the respective Compiz versions. At least for Intel Ivy Bridge graphics under some workloads, it looks like the Unity/Compiz updates are slowing down the GL performance even further.

    http://www.phoronix.com/vr.php?view=17932

  • Thaodan
    replied
    Originally posted by ElderSnake View Post
    That's actually one of the reasons I moved to KDE. XBMC was terrible in Unity. Unity's performance became pretty unbearable, as did XBMC's UI. With KWin it's not so bad.
    And Kwins compositing is not only eyecandy.

    Leave a comment:


  • Milos_SD
    replied
    Originally posted by d2kx View Post
    Enable oneiric-proposed or wait 1-2 days for the new compiz release to land in Ubuntu 12.10. It fixes, beneath others, two major NVidia regressions.
    I have that compiz version, but it is the same. Like I sad, I had that bug in beta and rc stage of 12.04 development, and then with first update after final release, it was fixed.

    Leave a comment:


  • d2kx
    replied
    Originally posted by Milos_SD View Post
    Do they enable some kind of debuging in compiz before final release? Problems with not enough video memory is back (I had it in 12.04 beta too). Tvtime crashes when I try to fullscreen it, apple trailers that use totem shows all white screen when I fullscreen it, and a lot of windows when unminimized are black.

    I have Nvidia 7600GT with 256MB VRAM and 304.51 drivers.
    Enable oneiric-proposed or wait 1-2 days for the new compiz release to land in Ubuntu 12.10. It fixes, beneath others, two major NVidia regressions.

    Leave a comment:


  • Milos_SD
    replied
    Do they enable some kind of debuging in compiz before final release? Problems with not enough video memory is back (I had it in 12.04 beta too). Tvtime crashes when I try to fullscreen it, apple trailers that use totem shows all white screen when I fullscreen it, and a lot of windows when unminimized are black.

    I have Nvidia 7600GT with 256MB VRAM and 304.51 drivers.

    Leave a comment:


  • gamerk2
    replied
    Originally posted by garegin View Post
    x is not outdated. x was already crap when it came out. back in the 90s normal people did not use unix, so the x devs didn't have to deal with angry customers. if windows had the same graphical glitches people would have hanged Microsoft from a lamppost. people don't realize how tolerant nerds are of bad software and their willingness to UseEsotericWorkarounds.
    Speaking as someone who's entire backend was VMX VAX for a decade: I call BS. X was very good when it first came out; better then Windows at the time. Problem is, the backend of the kernel hasn't advanced nearly as much as it has in Windows (especially as of NT 6.1.xxxxxxx), so its a lot less stable. Unix/Linux/BSE needs something like the WDDM.

    Leave a comment:


  • Timo Jyrinki
    replied
    Unredirecting fullscreen windows

    I think it'd be more interesting to compare also with unredirect fullscreen windows option turned on, similar to testing both the default and suspend setting with KDE4. In compizconfig-settings-manager, the setting is under Composite settings.

    According to last comment on bug #980663, the setting will not be enabled by default for now because of remaining driver and (more minor) compiz bugs. But advanced users and gamers should make a note about it.

    Leave a comment:


  • Hamish Wilson
    replied
    Originally posted by hax0r View Post
    how about ut2004, lightsmark, unigine, or some other non-shit quake based engine benchmarks.
    How would ut2004 be a better benchmark that an updated and optimized Quake derivative like Darkplaces (Xonotic)?

    Leave a comment:


  • gens
    replied
    its not X's fault, its unity's

    there are hardware accelerated composing window managers out there that don't have problems with full screen 3D apps, so why the 2 of you blame X...

    Leave a comment:


  • BoTuLoX
    replied
    Originally posted by hax0r View Post
    how about ut2004, lightsmark, unigine, or some other non-shit quake based engine benchmarks.
    I still don't know why they don't run more Unigine benchmarks, THOSE are the ones that matter for gaming.

    Leave a comment:

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