Originally posted by Milos_SD
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ALSA 1.0.25 Is Out With Many Linux Audio Changes
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Originally posted by mazumoto View PostYes, but using ONE of those volume controls changes the volume of ALL the other apps as well, because there is just one master volume control. That is the point I'm ranting about.
Originally posted by mazumoto View PostAnd I'd love not to have to use another layer (PA), but alsa forces me to. That's what I'm ranting about.
Originally posted by mazumoto View PostExactly my point. Especially since I'm probably losing multi-user support for that, as I read in some other posts (didn't have the time yet to search for a solution, but that problem already bit me with PA).
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Originally posted by dfx. View Postuseless crap, if you ask me.
every app already has its volume controls, use it.
but nooo, we need one more layer of software mixing and useless buffering, riiight...
And I'd love not to have to use another layer (PA), but alsa forces me to. That's what I'm ranting about.
Originally posted by RealNC View PostForcing users to use PulseAudio just for per-app volume support is retarded :-/
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I'm not against it, just don't consider it as an essential feature. If someone will implement it for ALSA I'll ignore it just like I do with the Pulseaudio one. Applications that have sound output as an essential feature (like media players or conference software) usually have volume controls more convenient then opening kmix and searching for the corresponding slider. Games also are usually full-screen so it's more convenient to access their own menu then switching to the desktop, opening kmix, adjusting the volume, then switching back to the game.
For browsers as well, I don't see how opening kmix could possibly be easier then adjusting the slider that is right in front of you, in the flash or html5 player.
The only use I see for per-application volume control is when you have no idea what application is making the sound and you want to make it stop/lower. But that rarely happened to me...
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Originally posted by Ansla View PostWhat you are describing is bad interface design for the application you are using. With Amarok I just place the mouse cursor over it's icon in systray and use the scroll wheel to adjust the volume in real-time. Also for most KDE apps you can set global key shortcuts to adjust the volume if you prefer to use the keyboard. Pulseaudio could not make it easier that this.
Per-app volume control is very useful and I don't see why you're against it. It very useful for cases where you need to quickly adjust volumes instead of having to search all over the place for each application.
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Originally posted by mazumoto View PostI know, but OSS v4 is not an option with a vanilla linux kernel afaik.
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Originally posted by RealNC View PostIt's too slow; you have to search for it. Im Mumble, I have to bring up the application window, enter the configuration dialog, then find the sound output tab, then the volume slider, change it, then hit the "Apply" button, then change the volume again since most probably I'm not satisfied with the volume, hit "Apply" again to test if it's OK now...
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Originally posted by dfx. View Postuseless crap, if you ask me.
every app already has its volume controls, use it.
but nooo, we need one more layer of software mixing and useless buffering, riiight...
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Originally posted by dfx. View Postevery app already has its volume controls, use it.
Per-app volume could be done in ALSA without introducing anything new. It already has dmix. There's no reason to introduce another layer of buffering or anything. Forcing users to use PulseAudio just for per-app volume support is retarded :-/
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Hail ALSA, fuck PA
Originally posted by mazumoto View PostI guess there are still no independent volume controls for each application.
How this doesn't seem to bother most people is completely beyond me. The ability to tune down a game slightly while playing some music with an audio player and still being able to clearly hear people talking on teamspeak or skype and not missing pidgin sound notifications is essential for me.
But no, not the way alsa works, I have to use pulseaudio for that. Insanity if you ask me.
every app already has its volume controls, use it.
but nooo, we need one more layer of software mixing and useless buffering, riiight...
Originally posted by RealNC View PostIf you use PulseAudio, not just plain ALSA, then forget it. PA does not support hardware mixing, and never will. This is what the creator of PA said about it:
"PA does not make use of hardware mixing. And I don't plan to change that. It's obsolete technology."
all this trend to throw everything onto one chip which now have to satisfy queue of bazillion things in a timely manner sickens me. if this is the future then future sucks !
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