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Adobe Flash 10.2 Brings Linux Video Acceleration

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  • s7mx1
    replied
    The Hardware acceleration did work with recent nvidia's hardware with vdpau support.

    I tried "Big Buck Bunny animation 1080p" from youtube using chromium. The playback was much smoother with 10.2 beta. The GPU got hotter during playback which is an indication that gpu was being used. I did a lsof during playback the results showed that vdpau library was used by chromium.

    chromium- 3894 user mem REG 252,3 9556 401488 /usr/lib/libvdpau.so.1.0.0
    chromium- 3894 user mem REG 252,3 1650708 634508 /usr/lib/nvidia-current/vdpau/libvdpau_nvidia.so.195.36.24

    The cpu usage was still on the high side about 30% but probably good enough for 1080p playback. It's still beta so it crashes quite often during switching from full screen to window.

    I got crystalhd hardware but it's dedicated to xbmc so cannot test crystalhd support.

    Leave a comment:


  • unimatrix
    replied
    Originally posted by RussianNeuroMancer View Post
    There is nothing for ATI users?
    Nope. It's GPU discrimination.

    Leave a comment:


  • RussianNeuroMancer
    replied
    There is nothing for ATI users?

    Leave a comment:


  • gbeauche
    replied
    Originally posted by blandoon View Post
    I don't understand why they could not just write against VA-API. Both Intel and AMD support it (to varying extents), and for NVIDIA, VDPAU can be used as the backend to VA-API. If you do that you've covered 90% or more of the video devices out there.
    Probably business. If you don't pay for, it's not integrated and/or enabled. VDPAU or CrystalHD support are easy because there basically is only one platform to validate on for each. For VA-API, you can reach up to 6 platforms to check, not counting the HW you have to buy for. This takes more time. It's weird they went for it with a new Flash-level API (StageVideo). There is no technical reason for this. Most probably, this will annoy more the Open Source Flash Player alternatives since they obviously don't implement that yet, and probably won't any time soon.

    Leave a comment:


  • Beiruty
    replied
    does this help using shadders for video?

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  • deanjo
    replied
    Originally posted by blandoon View Post
    I don't understand why they could not just write against VA-API. Both Intel and AMD support it (to varying extents), and for NVIDIA, VDPAU can be used as the backend to VA-API. If you do that you've covered 90% or more of the video devices out there.
    The argument can be made why don't intel and AMD just support vdpau instead of going through all this wrapper nonsense.

    Kano: BTW more poking around

    strings libflashplayer.so |grep VDPAU

    shows a bunch more vdpau references.

    Including H264 - VDPAU - CPU

    Leave a comment:


  • gbeauche
    replied
    Originally posted by nanonyme View Post
    I actually wish they had chosen OpenVG for acceleration like they do in embedded. Adobe has a lot more experience with it. OpenVG support in Mesa is maturing pretty nicely too.
    The new OpenGL-based compositing pipeline is the first step. Besides, OpenVG implementations are not quite ready yet. Only GMA500 has the stack available to Linux/GLX. There is also ShivaVG (OpenVG implementation on top of OpenGL) but it's not feature complete.

    Leave a comment:


  • Beiruty
    replied
    Anyone can test 64-bits on r300g?

    I will do Preview3 later tonight.

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  • rewind
    replied
    Tried the latest Flash Player "Square" preview for 64 bit thanks to "My Science is Better" /the script here is modified for preview 3/
    Code:
    #!/bin/bash
    # Script  created by
    # Romeo-Adrian Cioaba [email protected]
    echo "Stopping any Firefox that might be running"
    sudo killall -9 firefox
    echo "Removing any other flash plugin previously installed:"
    sudo apt-get remove -y --purge flashplugin-nonfree gnash gnash-common mozilla-plugin-gnash swfdec-mozilla libflashsupport nspluginwrapper
    sudo rm -f /usr/lib/mozilla/plugins/*flash*
    sudo rm -f ~/.mozilla/plugins/*flash*
    sudo rm -f /usr/lib/firefox/plugins/*flash*
    sudo rm -f /usr/lib/firefox-addons/plugins/*flash*
    sudo rm -rfd /usr/lib/nspluginwrapper
    echo "Installing Flash Player Square"
    cd ~
    # 64 bit
    wget http://download.macromedia.com/pub/labs/flashplayer10/flashplayer10_2_p3_64bit_linux_111710.tar.gz
    tar zxvf flashplayer10_2_p3_64bit_linux_111710.tar.gz
    # 32 bit
    # wget http://download.macromedia.com/pub/labs/flashplayer10/flashplayer10_2_p3_32bit_linux_111710.tar.gz
    # tar zxvf flashplayer10_2_p3_32bit_linux_111710.tar.gz
    sudo cp libflashplayer.so /usr/lib/mozilla/plugins/
    echo "Linking the libraries so Firefox and apps depending on XULRunner (vuze, liferea, rsswol) can find it."
    sudo ln -sf /usr/lib/mozilla/plugins/libflashplayer.so /usr/lib/firefox-addons/plugins/
    sudo ln -sf /usr/lib/mozilla/plugins/libflashplayer.so  /usr/lib/xulrunner-addons/plugins/
    # now doing some cleaning up:
    sudo rm -rf libflashplayer.so
    sudo rm -rf flashplayer10_2_p3_64bit_linux_111710.tar.gz
    # 32bit
    #sudo rm -rf flashplayer10_2_p3_32bit_linux_111710.tar.gz
    CPU usage is a bit down from what it was with preview 2 on this site - http://www.10mg.nl/index.html
    Fullscreen videos are much more responsive than before and playing with volume media buttons on the keyboard doesn't go off fullscreen. Responsiveness in 720p and 1080p HD videos in youtube is the same with a lot of lag.
    I'm using AMD HD4870 with Catalylst 10.11 and dual-core Phenom.

    Leave a comment:


  • DebianAroundParis
    replied
    Incredible ! I had never been able to watch a 720p video such as this one (less than 1 fps with the previous Flash player): http://www.youtube.com/watch?v=4CZI2...ure=popt01fr15
    Now my Core2Duo reports 50% utilization with a modest Intel G33 IGP, and it plays perfectly smoothly.
    I cannot test 1080p with this small monitor.

    Leave a comment:

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