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Lightspark 0.4.5 Is Bringing The New Graphics Engine

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  • TemplarGR
    replied
    Originally posted by chithanh View Post
    I don't know where you get that information from. Lightspark gets more media attention maybe.

    Gnash commit log
    Lightspark commit log
    Without having looked at the logs, i would like to say that the number of commits doesn't equal the amount of work that went into them. It largely depends on what the commits are.

    Leave a comment:


  • JeanPaul145
    replied
    Originally posted by XorEaxEax View Post
    About here I realized you were just a troll with some gnash axe-to-grind. What nonsense.
    I'm not a troll. If Gnash ever becomes ready for daily use (and Flash is still relevant) I'll happily use it, unless Lightspark beats it there of course. That said, it, hasn't reached that level of maturity as of now, and I'm having serious doubts it ever will before Flash becomes somewhat of a niche product because of HTML5.

    Originally posted by chithanh View Post
    I don't know where you get that information from. Lightspark gets more media attention maybe.

    Gnash commit log
    Lightspark commit log
    Apparently the log of gnash is indeed more active than Lightspark.

    Leave a comment:


  • cliff
    replied
    Originally posted by JeanPaul145 View Post
    Is it just me or is Lightspark seeing a lot more maintenance and a much higher development rate than gnash/other free flash software?
    Lightspark seems to be getting more maintenance than Adobe Flash.
    They have yet to update the 64 bit flash player to correct the minor bug of having your PC taken over remotely

    Leave a comment:


  • XorEaxEax
    replied
    Originally posted by JeanPaul145 View Post
    Not at all, It's just interesting that, judging by development rate, the gnash developers clearly don't see their project as of essential importance, while the lightspark developer(s) does see it as important.
    About here I realized you were just a troll with some gnash axe-to-grind. What nonsense.

    Leave a comment:


  • chithanh
    replied
    Originally posted by JeanPaul145 View Post
    Is it just me or is Lightspark seeing a lot more maintenance and a much higher development rate than gnash/other free flash software?
    I don't know where you get that information from. Lightspark gets more media attention maybe.

    Gnash commit log
    Lightspark commit log

    Leave a comment:


  • JeanPaul145
    replied
    Originally posted by whaevr View Post
    Is that a bad thing if it is?...
    Not at all, It's just interesting that, judging by development rate, the gnash developers clearly don't see their project as of essential importance, while the lightspark developer(s) does see it as important.

    Originally posted by pejakm View Post
    I've tried lightspark freshly compiled from git - still unusable. So I'm not lying too much of hope in this new version.
    It might not be usable yet for daily use, but neither is gnash. I blame Adobe for that one btw.

    Leave a comment:


  • DeepDayze
    replied
    Originally posted by pejakm View Post
    I've tried lightspark freshly compiled from git - still unusable. So I'm not lying too much of hope in this new version.
    Hopefully it'll be usable once the bug in libxml++ is fixed.

    Leave a comment:


  • pejakm
    replied
    I've tried lightspark freshly compiled from git - still unusable. So I'm not lying too much of hope in this new version.

    Leave a comment:


  • whaevr
    replied
    Originally posted by JeanPaul145 View Post
    Is it just me or is Lightspark seeing a lot more maintenance and a much higher development rate than gnash/other free flash software?
    Is that a bad thing if it is?...

    Nice to see a FOSS project developing at a nice rate. Especially in this area.

    Leave a comment:


  • JeanPaul145
    replied
    Is it just me or is Lightspark seeing a lot more maintenance and a much higher development rate than gnash/other free flash software?

    Leave a comment:

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