exampel ArmA2 do not have OpenGL render path the only chance we ever became a linux version of ArmA2 is a good 'Wine' support for Games like ArmA2 then they can port the game cheap to linux....
the bext exampel was WOW... the strong Wine/cadega WOW support brings wow to macos and linux and blizzard realy care abaut this solution!
in the strong support of Wine and 'opengL' billzard drop the directX render path in the next step wow like game..'
realy i do not make fun.. blizzard realy works on a 'newage' wow based on 'OpenGL3.x' nativ version for macos and linux :-)
in the end wine=win!