Wine 10.0-rc3 Released With A 16 Year Old Bug "Fixed"

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  • phoronix
    Administrator
    • Jan 2007
    • 67366

    Wine 10.0-rc3 Released With A 16 Year Old Bug "Fixed"

    Phoronix: Wine 10.0-rc3 Released With A 16 Year Old Bug "Fixed"

    The third weekly release candidate of Wine 10.0 is now available for testing with another 15 bugs fixed this week...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
  • pinguinpc
    Senior Member
    • Jun 2009
    • 923

    #2
    This wine version in my case still working



    also works with dxvk 2.5.2, epic games and ubisoft connect client works too for now





    Last edited by pinguinpc; 20 December 2024, 09:53 PM.

    Comment

    • Daktyl198
      Senior Member
      • Jul 2013
      • 1582

      #3
      Any large project like Wine need to employ at least 1 person who's full-time job is to go through old open bugs and see if they still exist or not. And if they do, re-triage them. Far too many bugs get left by the wayside, and a project with thousands of open bug reports can be intimidating for developers.

      Comment

      • sophisticles
        Senior Member
        • Dec 2015
        • 2594

        #4
        I don't understand, if someone tried to run either World of Warcraft or Starcraft 2 on Linux via WINE on a dual core, or higher, system that it would fail?

        And no one in 16 years, since the big report was opened, has tried to run either game on Linux?

        How does such a thing get forgotten?

        Comment

        • loganj
          Senior Member
          • Nov 2017
          • 608

          #5
          Originally posted by sophisticles View Post
          I don't understand, if someone tried to run either World of Warcraft or Starcraft 2 on Linux via WINE on a dual core, or higher, system that it would fail?

          And no one in 16 years, since the big report was opened, has tried to run either game on Linux?

          How does such a thing get forgotten?
          it says in the article that the bug was fixed but not reported a long time ago. now they officially reported that the bug was fixed

          Comment

          • oiaohm
            Senior Member
            • Mar 2017
            • 8469

            #6
            Originally posted by Daktyl198 View Post
            Any large project like Wine need to employ at least 1 person who's full-time job is to go through old open bugs and see if they still exist or not. And if they do, re-triage them. Far too many bugs get left by the wayside, and a project with thousands of open bug reports can be intimidating for developers.
            Wine project already does this. This is why the count is only 10000 bugs open.. Every year as lead up to the yearly wine stable release there is a open bug audit that why at this time of year you see like really old bugs closed as they are rechecked and found to be fixed..

            Comment

            • Espionage724
              Senior Member
              • Sep 2024
              • 375

              #7
              Originally posted by sophisticles View Post
              I don't understand, if someone tried to run either World of Warcraft or Starcraft 2 on Linux via WINE on a dual core, or higher, system that it would fail?

              And no one in 16 years, since the big report was opened, has tried to run either game on Linux?

              How does such a thing get forgotten?
              It wouldn't fail (I've ran WoW 3.3.5 legit WotLK June 2010, Legion, BfA, Classic-era, and SL) on 4-16 core no problem in Wine and at good performance (little less than Windows but nothing indicating multiple cores weren't used). Performance-wise I wouldn't have even thought that bug report existed (but I'm not too-sure on specifics; apparently it was fixed at some point and not reported until now but not sure on timeframes)
              Last edited by Espionage724; 21 December 2024, 12:57 AM.

              Comment

              • oiaohm
                Senior Member
                • Mar 2017
                • 8469

                #8
                Originally posted by sophisticles View Post
                I don't understand, if someone tried to run either World of Warcraft or Starcraft 2 on Linux via WINE on a dual core, or higher, system that it would fail?

                And no one in 16 years, since the big report was opened, has tried to run either game on Linux?

                How does such a thing get forgotten?
                Few thing its not that the games would not run for 16 years. When the bug was effecting the games were running as if they were on a single core system even that your system was multi core.

                Originally posted by loganj View Post
                it says in the article that the bug was fixed but not reported a long time ago. now they officially reported that the bug was fixed
                Next long time ago need to be taken with a grain of salt. The patches that fixed this problem were only merged into mainline wine in 2022 prototype of that patch existed in staging branch 2021 and before..

                So yes it got missed that it been fixed for 2 old bug inspection cycles. Yes the Dec 2022-Jan 2023 and the Dec 2023-Jan2024 and it been caught in the Dec 2024 to Jan 2024.

                So this has been missed as fixed for 3 and a bit years but the problem was real in mainline wine before that. Yes this was a bug effecting users for 12 and a bit years just resulting in lower performance not the program not working at all...

                Comment

                • oiaohm
                  Senior Member
                  • Mar 2017
                  • 8469

                  #9
                  Originally posted by Espionage724 View Post
                  It wouldn't fail (I've ran WoW 3.3.5 legit WotLK June 2010, Legion, BfA, Classic-era, and SL) on 4-16 core no problem in Wine and at good performance (little less than Windows but nothing indicating multiple cores weren't used). Performance-wise I wouldn't have even thought that bug report existed (but I'm not too-sure on specifics; apparently it was fixed at some point and not reported until now but not sure on timeframes)
                  That was with the bug absolutely in effect repair date is 2022 for mainline and 2020 for staging. Yes the performance issue was not that great and kind of explains why it was not high important to fix.

                  Comment

                  • F.Ultra
                    Senior Member
                    • Feb 2010
                    • 2049

                    #10
                    Originally posted by Daktyl198 View Post
                    Any large project like Wine need to employ at least 1 person who's full-time job is to go through old open bugs and see if they still exist or not. And if they do, re-triage them. Far too many bugs get left by the wayside, and a project with thousands of open bug reports can be intimidating for developers.
                    major problem is that it would require access to all of the existing windows software, much of which is not even sold anymore.

                    Comment

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