Originally posted by ahrs
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Wine 9.22 Enables Wayland Driver By Default
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Originally posted by espi View PostI wonder, how does Wine Wayland handle scaling?
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Whenever someone enables Wayland per Default the first time, it's very very unstable.
And when you point out that it isn't ready yet, they throw the argument at you, that they have to release it while it is buggy, in order to make it stable later.
Which is really weird and something that i only ever saw with Walyand.
Recently i played minecraft (not wine, its glfw on Java) and everything was buggy and the pointer jumped around randomly and it kept crashing... i wondered wtf is going on.. till i discovered that it started to default to wayland.
And that is one example out of many.
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Originally posted by Quackdoc View Posttangentally related, Does anyone have any idea on how to maintain aspect ratios of games on tiling compositors *without* gamescope? assuming the compositor itself doesn't do so?
It is how it is done in the wayland world. Basically, an application should never change resolution or aspect ratio, because that is insecure.
If the application is running on a different ratio or resolution, it has to itself scale and adjust accordingly.
An application not doing that, is "legacy" and "outdated". For those we have gamescope as a compatibility layer.
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Originally posted by hf_139 View Post
Get used to gamescope.
It is how it is done in the wayland world. Basically, an application should never change resolution or aspect ratio, because that is insecure.
If the application is running on a different ratio or resolution, it has to itself scale and adjust accordingly.
An application not doing that, is "legacy" and "outdated". For those we have gamescope as a compatibility layer.
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Originally posted by ssokolow View Post
Finally progress on this... but what exactly do they have so far? Just an equivalent to the "create a window and lie about it being a fullscreen resolution" LD_PRELOAD I wanted to write for SDL or do they also have that GPU scaling support I hear Proton uses for fullscreen display?
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Originally posted by Alexmitter View Post
Birdie: "We need to copy bad design to enable applications written for this bad design to run".
Birdie also: "REEEEEEEEEEEEE WAYLAND REEEEEEEEEEEEEEEEEEE"
You can always fall back to the bad design display server if it is required to fully support the bad design window mapping
Ideally, the whole World should give up Adobe junk (which I subscribed) and donate billions to open source solutions however, it is not the case now. Joking with strangers about a freaking graphic subsystem is childish.
ps: I purchase Intel based GPU/hardware just for flawless wayland experience and my desktop is wayland for years.
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Originally posted by ilgazcl View Post
Do you remember the purpose of WINE? It is to run Windows applications under Linux. It doesn't matter how modern/old/junk like application it is, the main reason for anyone to install/run WINE is to run it in acceptable performance.
Ideally, the whole World should give up Adobe junk (which I subscribed) and donate billions to open source solutions however, it is not the case now. Joking with strangers about a freaking graphic subsystem is childish.
ps: I purchase Intel based GPU/hardware just for flawless wayland experience and my desktop is wayland for years.
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