Wine 9.22 also brings support for display mode virtualization for handling non-native display/resolution sizes.
Wine 9.22 Enables Wayland Driver By Default
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Originally posted by ahrs View PostIME has been a bit of a mess on Wayland)
(As the page says, "This is an edited version of the "Input method on Wayland is broken and it's my fault" talk which I presented at FOSDEM 2024.")
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Originally posted by avis View PostWayland! Wayland! Wayland!
Meanwhile Adobe Photoshop and other Adobe applications and even something as old as your grandma, WinAmp, both are barely usable under Wine/Wayland because Wayland doesn't allow absolute positioning or applications moving their own windows.
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Originally posted by avis View PostWayland! Wayland! Wayland!
Meanwhile Adobe Photoshop and other Adobe applications and even something as old as your grandma, WinAmp, both are barely usable under Wine/Wayland because Wayland doesn't allow absolute positioning or applications moving their own windows.
Birdie also: "REEEEEEEEEEEEE WAYLAND REEEEEEEEEEEEEEEEEEE"
You can always fall back to the bad design display server if it is required to fully support the bad design window mapping
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Originally posted by Alexmitter View Post
Birdie: "We need to copy bad design to enable applications written for this bad design to run".
Birdie also: "REEEEEEEEEEEEE WAYLAND REEEEEEEEEEEEEEEEEEE"
You can always fall back to the bad design display server if it is required to fully support the bad design window mapping
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Originally posted by ahrs View Post
Your ignorance is showing. Wayland does not need to support absolute positioning to be usable by Wine. It is able to emulate that because it doesn't actually matter how surfaces are positioned when Wine can just present its surface and do absolute positioning relative to that surface. This is something they had to work out right from the beginning.
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It's fun watching how far kids will bend their brains out of shape to support anything that goes against their parents. It's going to be even more hilarious when they eventually end up trying to explain to someone how old and bad can be better a better choice than new and good. Because it will happen sooner or later, they just won't realize how much of an idiot it marks their past self as at the time.
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Originally posted by ahrs View PostHow long until this makes its way into Proton? It'd be nice to finally get rid of one of the last uses of XWayland on my system (the other being IBus which is seeing active development upstream now. I hope KDE soon adds support to KWin for the various text input / input method protocols, etc, IME has been a bit of a mess on Wayland)
Code:DXVK_HDR=1 ENABLE_HDR_WSI=1 PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command%
What's funny is that the game will be in HDR while Mangohud is rendered in SDR. It makes Mangohud look really dull compared to the game itself.
Hopefully it won't take too long to for it to be in Proton proper or for Mangohud to have better HDR support.
As positive as all of that sounds, I've had a lot of annoying input issues when using Wine on Wayland. I can't even get past the main menu in Elden Ring with my PS5 controller or 8bitdo Pro 2. When you have a game like No Man's Sky where all the stars align and everything Just Works™ it's pretty great.
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Originally posted by avis View Post
My ignorance is OK. Adobe applications and WinAMP (you cannot drag it by its title, 3D virtualization embed is broken) are barely usable under Wine/Wayland. Have a nice day!
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