GNOME Shell's Layout Being Improved For Smaller Displays

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  • krzyzowiec
    replied
    Originally posted by emansom View Post
    Try Polaris the past two years.
    I've heard Polaris can be pretty bad, but to be fair, that's GCN. You don't need RDNA3 to have a decent experience, just something relatively recent.

    Leave a comment:


  • emansom
    replied
    Originally posted by krzyzowiec View Post

    News to me. I'm using RDNA2 (RX 6800) and my experience is perfect. I literally have zero issues.
    Try Polaris the past two years.

    Leave a comment:


  • bple2137
    replied
    Originally posted by hf_139 View Post
    Writing this article was probably more effort than the allow-icon-size-change it is about.
    This is GNOME project you are talking about, don’t be so sure. Remember how they couldn’t fix obvious cursor stuttering issue for 9 years? Oh, or the file picker thumbnails that were impossible to achieve up until recently and it was missing feature since the very beginning of the project? Or how about that problem with dnd not working between File-roller and Nautilus because it’s specific to X11?

    As trivial as such issues might sound like, GNOME is pretty old, conservative and it doesn’t want to change much. They’d much rather tell their users that they shouldn’t need those and to adapt better workflow.

    Leave a comment:


  • krzyzowiec
    replied
    Originally posted by emansom View Post
    Mesa developers are forcing me to buy RDNA3 to get a decent desktop experience.
    News to me. I'm using RDNA2 (RX 6800) and my experience is perfect. I literally have zero issues.

    Leave a comment:


  • Rovano
    replied
    Originally posted by Rovano View Post
    https://upload.wikimedia.org/wikiped...es_Menu_en.png

    GNOME 46 almost the same horror on more than a full HD monitor.

    No, thanks. Not like this!​

    Can the horror be forced to have full icon labels?
    https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/90
    all requests closed
    current status
    https://gitlab.gnome.org/GNOME/gnome.../-/issues/5455
    reasons:

    The advanced menu editor for the Free and Open Source desktop. Supports Budgie, GNOME, KDE, LXDE, MATE, Pantheon, Unity, and Xfce.

    Leave a comment:


  • Rovano
    replied


    GNOME 46 almost the same horror on more than a full HD monitor.

    No, thanks. Not like this!​

    Can the horror be forced to have full icon labels?
    https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/90
    all requests closed
    current
    https://gitlab.gnome.org/GNOME/gnome.../-/issues/5455


    The advanced menu editor for the Free and Open Source desktop. Supports Budgie, GNOME, KDE, LXDE, MATE, Pantheon, Unity, and Xfce.
    Last edited by Rovano; 06 May 2024, 05:15 AM.

    Leave a comment:


  • hsci
    replied
    ThinkPad X220 (living in Europe) likes that 👍

    It doesn't matter where a resolution or display is used?

    Leave a comment:


  • skeevy420
    replied
    Originally posted by tildearrow View Post
    How about reducing padding? That's how you optimize for small displays (but not touchscreens).
    Because that's not a universal solution. AFAICT, all the excess padding is to help it scale down to non-widescreen displays and small form factors. Left and Right sides of the display and can be pushed in and pulled out as necessary and all the elements, toolbars, etc basically stay the same because the only thing that changes is the amount of padding used.

    All that padding makes a lot of sense from a design consistency standpoint, but that's also why an interface that's designed to scale between very small and very large looks like a scaled up phone or tablet interface when used on larger displays and devices. Because it is. It's designed to look correct on a phone and to then look the same as it scales up to different form factors.

    GNOME needs to copy the Android playbook in regards to how the Shell changes based on screen size and resolution. Install a custom Android rom that lets you change the pixel density so y'all can alternate between Phone, Phablet, Tablet, Desktop, TV, and ??? UIs. Especially something from the Android 4 to 7 era when Google/Android was still experimenting with things. Basically, instead of padding adjustments, Android would also add and remove different elements based on how many pixels were available to draw. When the TopBar UI would lose space as elements became larger and space more scarce they'd add elements to their pull down drawer. GNOME could add or remove things from corner pop outs like a desktop chooser, app switchers, an always there search bar...

    Leave a comment:


  • JackLilhammers
    replied
    Originally posted by intelfx View Post

    Sigh, and they still aren't doing anything about the fact that the workspace thumbnails are something like 50x20px boxes.

    As much as I like GNOME, the horizontal layout change of GNOME ≥ 40 has been nothing but a disappointment.

    Originally posted by mxan View Post

    In GNOME 3.x and earlier, the workspaces were in a vertical stack on the right-hand side of the screen. You could click and drag the window thumbnails to easily move them to other workspaces. You can still do that in GNOME 40+ except the workspaces and window thumbnails are now 1) hidden until you drag a window to the right onto the second workspace and 2) tiny, therefore quite difficult to use.



    https://commons.wikimedia.org/wiki/F..._overview).png
    I totally agree with you.
    The size of the desktop thumbnails is terribile in terms of both UI and UX.

    Luckily, with the Just Perfection extension you can hide the search bar and have larger thumbnails

    Leave a comment:


  • oleid
    replied
    Originally posted by emansom View Post
    The testing is very lackluster. Often things are broken on non-tested hardware and software configurations.

    This doesn't singularly apply to GNOME, it applies to Mesa, the kernel, PipeWire, wireplumber. The whole modern linux desktop regularly breaks when they ship.
    That's the point. People test there code in contrary to what was claimed here. Nevertheless there could be done so much more.
    The OP made it look like it was only GNOME which is to blame. But it's the whole Linux desktop that lacks really good testing.

    Leave a comment:

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