Phoronix: Microsoft Enables OpenGL 4.6 Support Over Direct3D 12
The week began with Microsoft taking its Mesa Direct3D 12 code from OpenGL 4.3 to OpenGL 4.4 and then a short time after that reaching OpenGL 4.5. Microsoft now closed out the week by managing to get OpenGL 4.6 implemented atop Direct3D 12...
The week began with Microsoft taking its Mesa Direct3D 12 code from OpenGL 4.3 to OpenGL 4.4 and then a short time after that reaching OpenGL 4.5. Microsoft now closed out the week by managing to get OpenGL 4.6 implemented atop Direct3D 12...
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