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  • #11
    Originally posted by Rovano View Post
    GNOME has been working with Wayland for years. I wouldn't worry about KDE.
    Without HDR support, color management support and fractional scaling having just landed (though Gnome had something custom patched in), "working" is kind of a big word.

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    • #12
      Originally posted by chromer View Post

      When we talk about readiness of something like wayland, it's not just wayland itself, it's everything we use daily , from complex softwares like Chrome/Chromium to every other feature that is based on protocol.

      Chrome/Chromium has lots of lack in wayland : No Vulkan, No Video Acceleration, many issues to address
      What do you mean Chromium has no Vulkan in Wayland? I'm using Falkon with hardware acceleration + Vulkan on Wayland and it works great, the entire UI and navigating web pages has never so smooth. And Falkon is based on QtWebEngine, which is Chromium with some added Qt bindings. So Vulkan is, in fact, supported in Chromium on Wayland. But yeah, video acceleration isn't yet.

      Also, Electron can use Wayland nowadays, so that part of your post is outdated as well. https://wiki.archlinux.org/title/wayland#Electron
      Last edited by Vistaus; 08 September 2023, 12:00 PM.

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      • #13
        Not sure what you guys are talking about, I use KDE wayland and have for the last 6 months.. Chrome, slack ( / electron softare) etc works 100%, or at least so close to 100 that I haven't noticed any issues. Much less problems now than I had on X.

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        • #14
          Originally posted by bug77 View Post

          Without HDR support, color management support and fractional scaling having just landed (though Gnome had something custom patched in), "working" is kind of a big word.
          That's right. HDR and color management is beyond me. I forgot about that. So at least something is already in version 4.12.

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          • #15
            Originally posted by Vistaus View Post
            What do you mean Chromium has no Vulkan in Wayland? I'm using Falkon with hardware acceleration + Vulkan on Wayland
            It seems that all parts of your post is outdated, Falkon is using Chromium 87.0.4280.144 under qt-webengine 5.15.14, there is no true Vulkan support and acceleration in Chromium 87 but there is OpenGL, and all smoothness you experience is actually opengl backend.

            Chromium is usable and almost stable on wayland but only with OpenGL ES backend.

            Another known issue is when you use Vulkan backend WebGL is fully broken, even on Xorg, you see? Vulkan isn't yet fully stable on Xorg too, Wayland is currently far away.

            About electron apps, most of them use xwayland by default and it you want native wayland you need to pass switch, which leads to OpenGL ES not Vulkan.

            What i'm talking about is stemming from lots of tests under various systems, so please do not criticize without up-to-date and actual results.

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            • #16
              Originally posted by chromer View Post
              It seems that all parts of your post is outdated, Falkon is using Chromium 87.0.4280.144 under qt-webengine 5.15.14, there is no true Vulkan support and acceleration in Chromium 87 but there is OpenGL, and all smoothness you experience is actually opengl backend.
              Wrong. Vulkan is active, according to chrome://gpu in Falkon (Qt 5). (And there is a Qt 6 port with a newer Chromium version, btw.)

              And what's also wrong is the Qt version you reported as Falkon uses QtWebEngine 5.15.15, not 5.15.14. So either you made a mistake or you use an outdated version. But either way, even if you don't like that it's 87.0 based, you can force your own user agent based on a newer version in the settings (I didn't do that, though).

              Originally posted by chromer View Post
              Another known issue is when you use Vulkan backend WebGL is fully broken, even on Xorg, you see? Vulkan isn't yet fully stable on Xorg too, Wayland is currently far away.
              Didn't know about that, but I don't use WebGL.

              Originally posted by chromer View Post
              About electron apps, most of them use xwayland by default and it you want native wayland you need to pass switch, which leads to OpenGL ES not Vulkan.
              Yes, you need to pass a switch. That's why I posted the instructions.

              Originally posted by chromer View Post
              What i'm talking about is stemming from lots of tests under various systems, so please do not criticize without up-to-date and actual results.
              I only criticize when people get things wrong, in your case the part about Falkon and somewhat Electron. Falkon is my daily driver, btw.
              Last edited by Vistaus; 08 September 2023, 03:21 PM.

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              • #17
                Chromium 116.0.5845.96 for Linux Mint (64bit)
                User agent Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/116.0.0.0 Safari/537.36
                cmd /usr/lib/chromium/chromium --disable-features=TFLiteLanguageDetectionEnabled,GlobalVaap iLock --ozone-platform-hint=auto --use-gl=angle --use-angle=gl --enable-features=VaapiVideoDecoder,VaapiVideoEncoder,Vaapi VideoDecodeLinuxGL,UseChromeOSDirectVideoDecoder --video-capture-use-gpu-memory-buffer --enable-native-gpu-memory-buffers --enable-gpu-rasterization --disable-pings --no-pings --flag-switches-begin --flag-switches-end --ozone-platform=x11 --desktop-startup-id=wrapper-2.0/chromium/1768-0-Panter_TIME448370 --origin-trial-disabled-features=WebGPU
                way /usr/lib/chromium/chromium
                Graphics Feature Status
                • Canvas: Hardware accelerated
                • Canvas out-of-process rasterization: Disabled
                • Direct Rendering Display Compositor: Disabled
                • Compositing: Hardware accelerated
                • Multiple Raster Threads: Enabled
                • OpenGL: Enabled
                • Rasterization: Hardware accelerated on all pages
                • Raw Draw: Disabled
                • Skia Graphite: Disabled
                • Video Decode: Hardware accelerated
                • Video Encode: Hardware accelerated
                • Vulkan: Disabled
                • WebGL: Hardware accelerated
                • WebGL2: Hardware accelerated
                • WebGPU: Disabled

                on X11.


                What can it do on Wayland?
                Last edited by Rovano; 09 September 2023, 05:04 AM.

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                • #18
                  Originally posted by bug77 View Post

                  Without HDR support, color management support and fractional scaling having just landed (though Gnome had something custom patched in), "working" is kind of a big word.
                  The vast majority of users do not need these things. The vast majority. And at least half of those complaining about those things, do not even use them, they just complain because they want "stuff" and "options" to feel a warm fuzzy feeling in their bellies about using "feature rich software and not be left behind", in theory. Honestly most users can use Wayland right now with no issues at all.

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                  • #19
                    Originally posted by TemplarGR View Post

                    The vast majority of users do not need these things. The vast majority. And at least half of those complaining about those things, do not even use them, they just complain because they want "stuff" and "options" to feel a warm fuzzy feeling in their bellies about using "feature rich software and not be left behind", in theory. Honestly most users can use Wayland right now with no issues at all.
                    This is about KDE, not Gnome.

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