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Blender 3.5 Released With Lighting Improvements For Cycles, Better glTF 2.0 Handling

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  • Blender 3.5 Released With Lighting Improvements For Cycles, Better glTF 2.0 Handling

    Phoronix: Blender 3.5 Released With Lighting Improvements For Cycles, Better glTF 2.0 Handling

    Blender 3.5 has been released as the newest version of this widely-used, open-source 3D modeling software. Blender 3.5 is another exciting update for this free software that has garnered significant industry interest and support...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Great job.

    Add a real grouping system for the geometry, nodal lighting, shading and render management, full usd support and premium studios will start looking into it.

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    • #3
      I wonder if they are planning to support DreamWorks render on blender, i mean it has same license with cycle. It would be enticing for big studios if blender has one click support for it.

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      • #4
        Sadly the AMD HIP ray-tracing support nor the Intel oneAPI RT support were ready for Blender 3.5 but hopefully those improvements will be ready for the next update.‚Äč
        Michael: You accidentally left out the word "neither" in the aforementioned setence.

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        • #5
          Oh damn. Maybe this is the decade I finally get into learning Blender. These super interesting and super time consuming things drive me crazy!

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