Originally posted by cl333r
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Still Have A Use For Adobe Flash? Ruffle Is Working To Safely Emulate It In Rust
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I've used Ruffle at work for an educational simulator tool that was written in Flash. Tool stopped working when macOS went to 64 bit only mode (no longer Flash for browsers, and the "stand-alone" version is 32 bit only. Ruffle fixed that problem, good stuff.
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Originally posted by cl333r View Post
Like what are you browsing and it doesn't work because of Flash? I haven't seen flash in like 10yrs it seems.
That said, I am very happy that flash, and other awful similar things like Silverlight or ActiveX, which were even more problematic on Linux, are dead.Last edited by ALRBP; 17 March 2023, 10:04 AM.
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Originally posted by cl333r View Post
Like what are you browsing and it doesn't work because of Flash? I haven't seen flash in like 10yrs it seems.
All eFiling forms were successfully migrated to HTML5 We are pleased to inform you that significant progress has been made with the migration of the Adobe Flash forms to the new HTLM5 platform. All forms have been successfully migrated. You are no longer required to use the software which was introduced as an interim solution […]
Other use of flash is for gaming. I have many AAA games but I enjoy the games on https://www.kongregate.com/ more.
The obligatory:
flash_games.png
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My flash experience was pretty much:
flash_missing.jpg
It was so badly supported in Linux and Solaris and the workarounds for BSDs were even worse.
The only good thing Steve Jobs did was place a lot of FUD on Adobe Flash and its ecosystem, effectively triggering its death.
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Originally posted by cl333r View Post
Like what are you browsing and it doesn't work because of Flash? I haven't seen flash in like 10yrs it seems.
So flash did both video, animation and code in one, so you had a high degree of script able, so a lot of stuff from the 00s blended the line between video game, short movie, and animation.
Or even infinite loop like Badgers!. It was procedural generated, so there was no start, no finished and sequences appeared at random.
It became this unique free-form art, that was somewhat unique in what it did.
This was very much a big part of Golden and Silver ages of the internet.
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Every project dedicated to preservation of various arts (games, animations etc.) is worth following. I don't like Flash but there are many great things that uses it and it's very good thing that it still can be used by modern and open source Flash implementation rather than old and proprietary plugin.
Worth noting is the fact that Lighspark has some development as well. While it's not as much dynamic as Ruffle, recently I tried running some Flash content that wasn't working before on Lightspark and now it's working with fresh build.
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Originally posted by kpedersen View PostMy flash experience was pretty much:
flash_missing.jpg
It was so badly supported in Linux and Solaris and the workarounds for BSDs were even worse.
The only good thing Steve Jobs did was place a lot of FUD on Adobe Flash and its ecosystem, effectively triggering its death.
Gemcraft, epic battle fantasy, bloons td, the space game, minions, motherload, line rider, age of war and much more great games that i spent countless hours on...Last edited by piotrj3; 17 March 2023, 05:02 PM.
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