Originally posted by shmerl
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KDE's Konsole Now Supports Sixel Graphics, Plasma Wayland Sees More Fixes
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Originally posted by geearf View Post
Does it affect vdpau as well? Lately mpv has been freezing my system at times so I'm wondering.
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Originally posted by shmerl View Post
Which GPU? AMD had a VAAPi related bug in 5.15.x which is fixed in 5.16.x.
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Originally posted by shmerl View Post
I'm not using vdpau, so can't say. The bug only dealt with vaapi. If you are on AMD why do you need vdpau with mpv? VAAPI seems generally better supported.
Which option, if any, do you use for hwdec please?
(edit: actually I was wrong, I was already using vaapi-copy for hwdec, not sure what I am talking about anymore... sorry)Last edited by geearf; 13 February 2022, 08:20 PM.
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Originally posted by geearf View PostHmmm not sure, habit I guess; if you think vaapi is better I'll switch and see how it goes then, thank you!
Which option, if any, do you use for hwdec please?
Code:#[gpu-vulkan] #vo=gpu #gpu-api=vulkan #spirv-compiler=shaderc [gpu-opengl] vo=gpu gpu-api=opengl hwdec=vaapi #gpu-context=wayland gpu-context=x11egl gpu-hwdec-interop=vaapi-egl [default] #profile=gpu-vulkan profile=gpu-opengl
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Originally posted by shmerl View Post
Here is my mpv $HOME/.config/mpv/config:
Code:#[gpu-vulkan] #vo=gpu #gpu-api=vulkan #spirv-compiler=shaderc [gpu-opengl] vo=gpu gpu-api=opengl hwdec=vaapi #gpu-context=wayland gpu-context=x11egl gpu-hwdec-interop=vaapi-egl [default] #profile=gpu-vulkan profile=gpu-opengl
Any reason for GL instead of VK?
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Originally posted by geearf View Post
Thank you very much!
Any reason for GL instead of VK?
I should probably contact someone in LunarG about it.
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Originally posted by shmerl View Post
Debian maintainers can't get around to packaging shaderc, it takes years: https://bugs.debian.org/cgi-bin/bugr...cgi?bug=890472
I should probably contact someone in LunarG about it.
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