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LuxCoreRender 2.6 Released For This Great Open-Source, Physically Based Renderer

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  • LuxCoreRender 2.6 Released For This Great Open-Source, Physically Based Renderer

    Phoronix: LuxCoreRender 2.6 Released For This Great Open-Source, Physically Based Renderer

    Another open-source project releasing on Christmas is LuxCoreRender 2.6 as a sizable feature update incorporating the better part of a year's worth of improvements to this physically based rendering software...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    The picture in the article looks so bad, it looks so grainy and noisy. So many dots.

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    • #3
      Originally posted by uid313 View Post
      The picture in the article looks so bad, it looks so grainy and noisy. So many dots.
      It was an in-progress render.
      Michael Larabel
      https://www.michaellarabel.com/

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      • #4
        Originally posted by uid313 View Post
        The picture in the article looks so bad, it looks so grainy and noisy. So many dots.
        Hard to tell if you're being facetious lol. Yeah Lux does random raytracing which has the side-effect of making the output look like a low-light exposure, and over time the apparent virtual film ISO and exposure improve. It's great if you like the film grain effect. If not, you can take it as far as you like then run the Intel Open Image Denoise filter to make it much more glossy/flat/boring/compressible. Sometimes when you have a simple model or a not very well tuned model, a lossy grainy render can actually look better, leaving the details to the imagination.
        Last edited by linuxgeex; 26 December 2021, 06:12 AM.

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        • #5
          i agree with geex

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