Originally posted by waxhead
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Blender 3.0's Cycles X Rendering Performance Is Looking Great
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For an open source project, it sure has a boner for using proprietary tech.
"why HIP would even be made ?"
One word - beads!
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Originally posted by waxhead View Post
So you want OpenCL back then
Can Vulkan compute do the same as HIP/opencl/CUDA or it has strong limitations? If that was so great, why HIP would even be made ?Last edited by rmfx; 24 November 2021, 12:32 PM.
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Originally posted by chuckula View PostInstead of having to have a different (complex) backend for every type of GPU it would be nice if there was a more uniform & open source API that could work on all the major GPUs as long as they have the right hardware....
The CUDA backend is courtesy of NVIDIA money, so no sense being sour about it; but it would be nice to see somebody put up for the Vulkan backend (maybe Epic + AMD, and Epic could lend something better than money: expertise).Last edited by microcode; 24 November 2021, 11:30 AM.
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Originally posted by agaman View PostIf Apple can add a Metal backend for Cycles X, would not be possible to add a Vulkan compute backend too?
So any company that sells an high performance device that supports Vulkan can definitely support the development of a new backend.Last edited by amxfonseca; 24 November 2021, 11:19 AM.
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If Apple can add a Metal backend for Cycles X, would not be possible to add a Vulkan compute backend too?
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Originally posted by chuckula View PostInstead of having to have a different (complex) backend for every type of GPU it would be nice if there was a more uniform & open source API that could work on all the major GPUs as long as they have the right hardware....
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Instead of having to have a different (complex) backend for every type of GPU it would be nice if there was a more uniform & open source API that could work on all the major GPUs as long as they have the right hardware....
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Blender 3.0's Cycles X Rendering Performance Is Looking Great
Phoronix: Blender 3.0's Cycles X Rendering Performance Is Looking Great
A status update on Blender's "Cycles X" project was published today ahead of the upcoming Blender 3.0 release and with already some feature additions planned for Blender 3.1...
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