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Ubuntu Developer Still Pursuing Triple Buffering, Deep Color For GNOME

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  • #41
    Originally posted by theriddick View Post

    I guess I tried messing with it about a year ago. And back then I had a nvidia card and now I have a 6800xt so perhaps its no longer a issue.
    The problem is I test allot of games via proton and get all sorts of obscure graphical and crash bugs so adding 30bit depth on top of that is asking for trouble.
    I really wish it was 100% rock solid no problems what so ever, but past recent experience says no! I'll enable sometime soon to test out but I have very little faith in it not causing problems.
    Yep, I just launched GNOME in Xorg session, and there are indeed issues in games. I'm guessing, XWayland doesn't respect the color depth setting (?)