Originally posted by oiaohm
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Though it introduces new problems. When GPU is very busy rendering the game, frame presentation may choke and there's stuttering - at least that's what it looks like. Also it feels like there's at least some performance penalty to it. I wonder if it's better on more powerful GPUs - the overhead might be as little as it won't make any noticeable difference in long run, at least that's what I wish
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