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Wine 6.0 Released With A Plethora Of Improvements For Windows Software On Linux

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  • xzhao
    replied
    Originally posted by AJSB View Post

    Run games in 4:3 resolutions, full screen.
    Make sure your Monitor have "Full Aspect" , "Aspect Ratio" , "4:3" or similar option enabled.
    Scaling to actual full screen will distort the image (or some of the assets in some circumstances) anyway for any game that was designed for 4:3 monitors.
    I tried but the result is terrible on 800x600 resolution games.
    Strange that all wine games scale normally on Wayland tho.

    Leave a comment:


  • AJSB
    replied
    Originally posted by Etherman View Post
    I don't know but it looks too random to be a normal performance degradation.
    ​​​​​Game runs great except the totally random freezes so it's probably just a bug.
    ​​​​​​I even started diagnosing my internet connection before I realized it was wine-staging problem.
    Btw. World of Tanks runs rock solid with DXVK all settings on max.
    DXVK is a must-have as for WINE goes.
    I made some tests some time ago last year with some games and i couldn't believe in the performance i was getting, i was like "F*** Window$, don't need that C*** ever anymore to play games".
    Of course there is the important factor if the game we like works with WINE(-STAGING) at all, but the bump in performance compared with regular WINE is mind-blowing.

    Leave a comment:


  • Etherman
    replied
    Originally posted by AJSB View Post

    I wonder if is that thing that they had recently that decreases performance and we need to disable.
    I don't know but it looks too random to be a normal performance degradation.
    ​​​​​Game runs great except the totally random freezes so it's probably just a bug.
    ​​​​​​I even started diagnosing my internet connection before I realized it was wine-staging problem.
    Btw. World of Tanks runs rock solid with DXVK all settings on max.

    Leave a comment:


  • AJSB
    replied
    Originally posted by AJSB View Post

    I used to do that with a Launcher...dunno if i still have samples of those launchers (don't been playing any game for already a long time and had an issue with a drive that wiped out a lot of stuff...i might try to find it if i gone back to gaming)...

    The launcher then would monitor for the game was still active and as soon as we exited game, it would restore previous resolution...NOT Wayland compatible, only for X.
    I found some of those Launchers, might not be the most recent however and they are designed to interact with a special script launched via autostart folder that makes custom resolutions based on the max resolution that your current monitor supports no matter used with NVIDIA, AMD or INTEL (or whatever) graphics (it used to be only for AMD GPUs but i reworked the script code and now works with any type of (d/i)GPU).

    Maybe if restart to game and make a revision of everything to make its up to date and somehow will publish if anyone wants (BTW, i also make a DVD installer for COH that doesn't need the original buggy original COH installer if people prefer use the old DVD version w/o need for Steam at all (COH 2.500 Anthology DVD...you can then apply all the patches and even with special files hacked by me use modern Steam-only Mods without a glitch ) ....i was also making extensive modding for this game but part of the work was lost in that Drive corruption.
    Maybe one day i also resurrect that work.

    Leave a comment:


  • AJSB
    replied
    Originally posted by f0rmat View Post

    The biggest problem that I have seen on old games on windows is the scaling to widescreen from the old "square screen." GOG (and I guess Steam) have done some things that will scale the games out to widescreen, but quite a few of my "ancient" games refuse to scale to widescreen no matter what I did.
    Run games in 4:3 resolutions, full screen.
    Make sure your Monitor have "Full Aspect" , "Aspect Ratio" , "4:3" or similar option enabled.
    Scaling to actual full screen will distort the image (or some of the assets in some circumstances) anyway for any game that was designed for 4:3 monitors.

    Leave a comment:


  • AJSB
    replied
    Originally posted by Etherman View Post
    I got wine-staging 6."something" today on Arch.
    World of Tanks got random multi second input and graphic hangs that makes it unplayable.
    Reverting to wine-staging 5.* series fixes the problem.
    Does proper wine 6.0 have the same issue?
    I wonder if is that thing that they had recently that decreases performance and we need to disable.

    Leave a comment:


  • AJSB
    replied
    Originally posted by Calinou View Post

    The best workaround I can think of for now is to decrease your screen resolution while playing old games.

    Someone could write a tool that does this automatically depending on the currently focused window or active process.
    I used to do that with a Launcher...dunno if i still have samples of those launchers (don't been playing any game for already a long time and had an issue with a drive that wiped out a lot of stuff...i might try to find it if i gone back to gaming)...

    The launcher then would monitor for the game was still active and as soon as we exited game, it would restore previous resolution...NOT Wayland compatible, only for X.

    Leave a comment:


  • dacha
    replied
    For better or for worse, the Windows API is by far the most successful API on the rich client desktop (in terms of the number of apps using it), and in a LugRadio interview around 2008 Jeremy White described Wine as "the holy grail of open source."

    "At present, two very impressive public domain emulators for Linux are in development: WINE is a windows emulator, and DOSEMU is a DOS emulator. Beta versions of both can be downloaded from the Internet." -- PC Graphics Unleashed, Sams Publishing, 1994.

    In 15 years of contributing to Wine, I have never found an app that can't be made to run on Wine with enough effort. Certainly, it took me 3 weeks to figure out some bugs, so it isn't always easy.

    The economics of Wine are still not such that it can replace Windows for all apps, or even for 90% of them, and result in a net cost saving. But it gets further every day. And it can result in a cost saving at scale: eg. a school needing to run a few Windows apps on a large number of computers, could find it costs less to get those to work in Wine, than expensive Microsoft licensing.

    Glory to Wine! Well done to all Wine contributors! May it soar to new heights, serve users well, and liberate us from Microsoft's lock-in, and help us move onto trusted open-source OSs without spyware, forced reboots, questionable GUI, DRM, antivirus, and bloat, and empower us with freedom, flexibility, efficiency, control, cost savings, less wasteful VMs and dual booting, a richer app ecosystem, and new opportunities and possibilities - the very reasons we are in the field of computing!

    Leave a comment:


  • leipero
    replied
    Originally posted by Etherman View Post
    I got wine-staging 6."something" today on Arch.
    World of Tanks got random multi second input and graphic hangs that makes it unplayable.
    Reverting to wine-staging 5.* series fixes the problem.
    Does proper wine 6.0 have the same issue?
    No, it's just staging.

    Leave a comment:


  • Etherman
    replied
    I got wine-staging 6."something" today on Arch.
    World of Tanks got random multi second input and graphic hangs that makes it unplayable.
    Reverting to wine-staging 5.* series fixes the problem.
    Does proper wine 6.0 have the same issue?

    Leave a comment:

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