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Manjaro 20.2 Brings Arch-Based Linux 5.9 Experience, GNOME Version Defaults To Wayland

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  • #31
    I think I'm going to give 5.9 a miss from now on, and hope that nVidia get CUDA sorted for 5.10.

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    • #32
      Originally posted by polarathene View Post

      I've used Manjaro since 2016, ran into several issues. Two notable ones that come to mind was 4.9 LTS kernel and XFS filesystem, was previously on 4.8 kernel, and some regression/bug was introduced, whenever waking from suspend or midnight logrotate was scheduled to run caused a kernel panic. It may have had something to do with the default (on manjaro) BFQ at the time too. Took months before that was resolved (I did contribute to kernel bug report along with others).

      2nd one was I updated too early (which is a bit ironic with Manjaro) and some KDE lib was packaged badly, kauth or something. Prevented booting into the DE and package manager was having troubles working properly as it relied on that IIRC, had to read up on pacman and do something there I think. If I had waited a day or two later I'd not have been hit by that.

      Regarding game compatibility, I hear it's mainly an issue with online competitive ones that have anticheat bundled. I don't play those, so had no issues with games beyond needing to lookup some launch flag to add in steam for certain titles, but that's rare. Windows proprietary software on the other hand (when no suitable open-source alternative available), usually less great. Sometimes software is functional mostly, but fails at some stuff or just UI rendering issues (oddly one was with a Qt based interface).
      I'm a bit behind responding.

      I have not known a distribution to not have annoying issues at some point. I just deal with it. Like right now background shader pre-caching for The Witcher 3 will stall X, have to ctrl+alt+F# then ctrl+alt+F7 back and its freed upβ€”it fully saturates my 32GB of RAM and that's what hangs the X server. Other people are having the same issues with pre-caching on certain titles.

      The day of "games never stutter" is nowhere near in sight for consoles all the way up to PC's with the fastest hardware. Its just a fact of gaming life.

      My opinion on the matter is, if its a computer you are bound to have stuff funky now and then, perpetually! It is what it is.

      I am actually amazed at all the games I am able to run and play with acceptable to almost flawless performance.

      Don't play any online games I grew out of that in my mid twenties. I just got tired of competing, I felt it was pointless.

      Now.... I game for soulful reasons, of course that sounds loaded but oh well. Video games can really vivify my outlook and view on life. That is why I really love gaming as a hobby. There are a lot of gems out there.
      Last edited by creative; 10 December 2020, 02:03 PM.

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      • #33
        I'm in the same boat. I always felt online gaming was naturally geared towards co-operative play, but it was swamped with competetive behaviour, even within the team you were assigned. 'My dicks is bigguh! attitude got old before I did πŸ˜ƒ
        Hi

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        • #34
          Originally posted by stiiixy View Post
          I'm in the same boat. I always felt online gaming was naturally geared towards co-operative play, but it was swamped with competetive behaviour, even within the team you were assigned. 'My dicks is bigguh! attitude got old before I did πŸ˜ƒ
          Hahah, for sure, same here.

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