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Wine-Staging 5.19 Adds Windows.Networking.Connectivity

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  • Wine-Staging 5.19 Adds Windows.Networking.Connectivity

    Phoronix: Wine-Staging 5.19 Adds Windows.Networking.Connectivity

    Following yesterday's release of Wine 5.19, the developers responsible for the Wine-Staging have issued their corresponding update for this codebase that adds 600+ patches currently undergoing testing...

    http://www.phoronix.com/scan.php?pag...-5.19-Released

  • #2
    Anyone else read the comments on that bug report? I ROFL'd.

    F:\Games\Just Cause 4\JustCause4.exe
    Because it was installed there the first comment accused it of being a pirated copy. Like a person can't use a non-standard install location. I guess I stole all my games on my ZFS mirror since they're installed under /multimedia/Games/Windows which is a case insensitive pool just for Windows games on my Linux box.

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    • #3
      Originally posted by skeevy420 View Post
      Anyone else read the comments on that bug report? I ROFL'd.



      Because it was installed there the first comment accused it of being a pirated copy. Like a person can't use a non-standard install location. I guess I stole all my games on my ZFS mirror since they're installed under /multimedia/Games/Windows which is a case insensitive pool just for Windows games on my Linux box.
      Would you mind clarifying? How does Windows access the data on the pool?

      I'm moving to ZFS with a Windows VM and have been pondering how best to have the games coming off ZFS storage.

      I would rather not limit myself to features compatible with ZFS on Windows, or worry about that corrupting my pool.

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      • #4
        Originally posted by Ranguvar View Post

        Would you mind clarifying? How does Windows access the data on the pool?

        I'm moving to ZFS with a Windows VM and have been pondering how best to have the games coming off ZFS storage.

        I would rather not limit myself to features compatible with ZFS on Windows, or worry about that corrupting my pool.
        Windows doesn't...or rather won't until either ZFS On Windows matures more or I build a new system and turn my current one into a file server and leave my mirror in it. Everything there is only accessed by Wine or Steam/Proton.

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        • #5
          Originally posted by skeevy420 View Post

          Windows doesn't...or rather won't until either ZFS On Windows matures more or I build a new system and turn my current one into a file server and leave my mirror in it. Everything there is only accessed by Wine or Steam/Proton.
          Did you try to access the Steam library over the network with (sshfs, nfs, samba, glusterfs)? I tried this but IO performance was in every combination too bad and I had to go back to a local storage. Steam seems to require a low latency local storage.

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          • #6
            Originally posted by R41N3R View Post

            Did you try to access the Steam library over the network with (sshfs, nfs, samba, glusterfs)? I tried this but IO performance was in every combination too bad and I had to go back to a local storage. Steam seems to require a low latency local storage.
            Only local.

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            • #7
              Originally posted by R41N3R View Post

              Did you try to access the Steam library over the network with (sshfs, nfs, samba, glusterfs)? I tried this but IO performance was in every combination too bad and I had to go back to a local storage. Steam seems to require a low latency local storage.
              Thanks for sparing me a lot of time testing these, at least for now.
              I'll settle for NTFS for the time being!

              Thanks also skeevy420, somehow missed that you likely just meant Wine.

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              • #8
                Originally posted by skeevy420 View Post
                Because it was installed there the first comment accused it of being a pirated copy. Like a person can't use a non-standard install location. I guess I stole all my games on my ZFS mirror since they're installed under /multimedia/Games/Windows which is a case insensitive pool just for Windows games on my Linux box.
                You can also symlink the steam common folder to the games folder, a easy fix to the solution for those not wanting to manually navigate into the steam library all the time.
                But also GOG games generally just install into the games folder also, and are often DRM free, so I guess GOG games are all pirated games in some peoples eyes also?

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