Originally posted by marco-c
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Firefox 80 To Support VA-API Acceleration On X11
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Originally posted by ezst036 View Post
If we are talking about an AMD video card or APU, then I would suspect that "real" hardware acceleration would leverage the capabilities of the onboard UVD.
"Fake" hardware acceleration might be said to simply use the main GPU chip.
To my knowledge(which is very limited here) the UVD is more efficient than than the GPU, and even vastly moreso than the CPU.
I have no idea why this keeps coming up over and over again in all these articles. Are you the same person and just refusing to acknowledge the answers you're getting in each article? Or is this FUD spreading somehow?
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Originally posted by DanL View PostHuh? What is fake hardware acceleration?
"Fake" hardware acceleration might be said to simply use the main GPU chip.
To my knowledge(which is very limited here) the UVD is more efficient than than the GPU, and even vastly moreso than the CPU.Last edited by ezst036; 04 July 2020, 09:56 PM.
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Sorry I missed the memo and I'm dumb as fuck. What this brings to the table? Just a bit of power efficiency for laptop users??
ThanksLast edited by horizonbrave; 04 July 2020, 08:01 PM.
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Originally posted by ernstp View Post
Browsers have to convert the Video from YUV or whatever they get it in to RGB before displaying it, to be able to combine with media controls and other things they have. Native video players generally don't have to do that so the save a lot of processing.
There's no way 9 multiplications and 6 additions need that much extra CPU time. Though back in the day, I remember Adobe complaining about YUV as well...
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Originally posted by ernstp View Post
Browsers have to convert the Video from YUV or whatever they get it in to RGB before displaying it, to be able to combine with media controls and other things they have. Native video players generally don't have to do that so the save a lot of processing.
Firefox' implementation of accelerated video playback uses VAAPI for decoding and OpenGL shaders for presentation and compositing, so in theory it should be just as efficient as mpv (< 10% CPU load), but it seems to have a ton of CPU overhead for whatever reason. It needs a lot of CPU cycles for things not strictly related to video decoding or presentation. Let's hope they'll sort that out.Last edited by brent; 04 July 2020, 05:52 PM.
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Originally posted by caligula View PostNot really. If you cared about power saving, you'd extract the video URL and just use MPV. I tried enabling the VA-API on Wayland & FF78 and the performance is still bad. I'd expect h264 to consume almost zero power since even the original single core 700 MHz RPi could play 1080p video without any issues. First 1080p video capable dual-core tablets and phones appeared around 8 years ago. With each new CPU generation they advertise how it consumes 50% less power while providing 50% more computational power. So basically the 8 year old 10W devices could do this, now you have 2**8 = 256 times better power efficiency.
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Originally posted by caligula View PostNot really. If you cared about power saving, you'd extract the video URL and just use MPV. I tried enabling the VA-API on Wayland & FF78 and the performance is still bad. I'd expect h264 to consume almost zero power since even the original single core 700 MHz RPi could play 1080p video without any issues. First 1080p video capable dual-core tablets and phones appeared around 8 years ago. With each new CPU generation they advertise how it consumes 50% less power while providing 50% more computational power. So basically the 8 year old 10W devices could do this, now you have 2**8 = 256 times better power efficiency.
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