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WebGPU Support Begins Coming Together In Firefox Nightly Builds

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  • Guest
    Guest replied
    Originally posted by TemplarGR View Post
    Tried the latest nightly today myself. It is simply awesome. It is fast, stable, and fully hardware accelerated! This is becoming a huge selling point for Wayland. If you are on GNOME and Wayland, Firefox is simply better than Chrome now.
    Any chance someone will implement WaylandX so I can have va-api, be able to use dwm and use obs-studio at the same time?

    Leave a comment:


  • dkasak
    replied
    Originally posted by M@GOid View Post

    In the past I would care about providing answers for people like you, but I'm tired of that. For every thing I say you will try to disprove it because "I have a discussion to win".

    So get a life kid, nobody cares about what you think.
    Hahahahahaha! Sounds like you've got *nothing*, buddy. And you think *I* should get a life? Hahahahahaha. Whatever, freak.

    Leave a comment:


  • M@GOid
    replied
    Originally posted by dkasak View Post

    Please provide examples.



    Please provide examples.
    In the past I would care about providing answers for people like you, but I'm tired of that. For every thing I say you will try to disprove it because "I have a discussion to win".

    So get a life kid, nobody cares about what you think.

    Leave a comment:


  • dkasak
    replied
    Originally posted by M@GOid View Post

    Theoretically you will use Wayland and any application not ported to it will work on Xwayland. But in reality that is not always true. I personally had stumbled upon a couple ones that refused to launch under a Wayland session.
    Please provide examples.

    Originally posted by M@GOid View Post
    There are lots of reasons Canonical choose not to make Wayland the default yet, and is not only the Nvidia driver shenanigans.
    Please provide examples.

    Leave a comment:


  • M@GOid
    replied
    Originally posted by dkasak View Post

    You're conveniently side-stepping the point that X apps will continue to run under Xwayland.
    Theoretically you will use Wayland and any application not ported to it will work on Xwayland. But in reality that is not always true. I personally had stumbled upon a couple ones that refused to launch under a Wayland session.

    There are lots of reasons Canonical choose not to make Wayland the default yet, and is not only the Nvidia driver shenanigans.

    Leave a comment:


  • dkasak
    replied
    Originally posted by M@GOid View Post

    Actually, I'm using it right now :-)

    But I'm aware that it is not a option for everybody, since several programs are not Wayland compatible yet. And if we are being honest, there is a lot of people that don't give a crap for bleeding edge software, and just want a stable environment for doing their work or leisure.

    So unfortunately, we are not getting hid of X.org for years to come.
    You're conveniently side-stepping the point that X apps will continue to run under Xwayland.

    Leave a comment:


  • M@GOid
    replied
    Originally posted by QwertyChouskie View Post

    There's active work to bring these same improvements to XOrg, the first step (supporting desktop OGL on EGL builds) was recently merged.

    You can follow https://bugzilla.mozilla.org/show_bug.cgi?id=1580166 for more details as things come along.
    That is good news indeed.

    Leave a comment:


  • M@GOid
    replied
    Originally posted by TemplarGR View Post

    Well, Wayland is just the future. Why wouldn't you want to use Wayland?
    Actually, I'm using it right now :-)

    But I'm aware that it is not a option for everybody, since several programs are not Wayland compatible yet. And if we are being honest, there is a lot of people that don't give a crap for bleeding edge software, and just want a stable environment for doing their work or leisure.

    So unfortunately, we are not getting hid of X.org for years to come.

    Leave a comment:


  • QwertyChouskie
    replied
    Originally posted by M@GOid View Post
    Meanwhile people still dreaming of video hardware acceleration...
    I find it baffling that for shit nobody asks there are plenty of resources available, but for shit people really want is just one guy.

    BTW, on Windows, video acceleration is working on both Firefox and Chrome. On Linux Google refuses patches to make it work. Mozilla makes it obligatory to use Wayland. Yay...
    There's active work to bring these same improvements to XOrg, the first step (supporting desktop OGL on EGL builds) was recently merged.

    You can follow https://bugzilla.mozilla.org/show_bug.cgi?id=1580166 for more details as things come along.

    Leave a comment:


  • kvark
    replied
    Google's Chrome team has been leading on their WebGPU development work but it looks like Mozilla isn't far behind with the Firefox Nightly builds beginning to run Google's demos and other samples.
    Those "other samples" are compiled to WASM directly from Rust.

    Moreover, in some ways Firefox implementation is more complete than Chrome's: we can run the "mipmap" and the "shadow" examples, while Chrome still has internal changes to catch up. In other ways, like validation-wise, we are behind for sure.

    Also worth noting that Firefox's WebGPU implementation is based on the same gfx-rs stack that the Vulkan Portability implementation in gfx-portability, which shows up here from time to time.

    Leave a comment:

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