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Ubuntu 20.04 GNOME X.Org vs. Wayland Session Performance Impact For Gaming

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  • #21
    Originally posted by 240Hz View Post

    One thing that is hard to see in these graphs is the heavy stuttering under wayland + very high input lag and cursor stuttering making it unusable
    This! Try to play opengl games using xwayland... It's a crap!

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    • #22
      Originally posted by Azrael5 View Post
      Are these games based on Xorg or Wayland?
      The games use X11. XWayland is used to run them on the Wayland session.

      I wish Michael could test with Wayland-native games...

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      • #23
        Originally posted by gufide View Post

        Yeah I know, it does not make sense. Anyhow, if you're interested in the issue there is an extended discussion on their gitlab: https://gitlab.gnome.org/GNOME/mutter/issues/217
        Thank you for that link. That's exactly the reason I abandoned that gnome shythole ecosystem

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        • #24
          Originally posted by sdack View Post
          From the start was Wayland given credit for becoming the better, securer and faster windowing system. And after 10 years are we still not seeing it.
          With X every program can capture every mouse/keyboard input and every video output.
          Not with Wayland, that's why screen sharing needs a specific API with Wayland for instance.
          In that way, Wayland is actually better and more secure.

          There is no point to make this a partisan issue. Transition to Wayland is slow because X is a core part of the desktop API, used in a great number of projects and UI libraries, sometimes relying on insecure APIs (eg the screen sharing example).

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          • #25
            I test this a week ago, with a intel gpu, the same game have a lot of lag using wayland, the numbers can say what ppl want but the games work like gabage using wayland

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            • #26
              Originally posted by gufide View Post

              Yeah I know, it does not make sense. Anyhow, if you're interested in the issue there is an extended discussion on their gitlab: https://gitlab.gnome.org/GNOME/mutter/issues/217
              WOW. What a complete disaster.

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              • #27
                The big elephant in the room is Nvidia. I just tried it again with GNOME--XWayland is still using software rendering. It's suppost to be fixed in Spring of 2020. That's now. Most high-end gaming laptops (like I have) use an Nvidia GPU.

                What native games support pure Wayland or can work properly with say the SDL Wayland backend?
                Last edited by Xaero_Vincent; 03-30-2020, 05:18 PM.

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                • #28
                  Mutter devs are a BIG part of the Wayland Meritocracy. Don’t like that? Then GTFO.
                  Last edited by tildearrow; 04-01-2020, 01:08 PM. Reason: reverting

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                  • #29
                    Originally posted by 144Hz View Post
                    Mutter devs are a BIG part of the Wayland Meritocracy. Don’t like that? Then GTFO.
                    Which is exactly what's currently happening. Bye, bye.... Duh. As soon as a viable alternative to wayland becomes prominent then wayland will die. It's already inevitable -BECAUSE- it's too big a part of Gnome's asinine meritocracy.

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                    • #30
                      I'm running a 20.04 daily build with the Wayland session (I've even enabled Wayland for Firefox and Thunderbird). There are a few remaining glitches, probably the most irritating is that drag&drop for desktop icons doesn't work as expected, but other than that it's rock solid and really fast. I'm really looking forward to Wayland to be declared default.

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