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Unity 8 + Mir Is Being Packaged Up For Debian

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  • sarmad
    replied
    Originally posted by jo-erlend View Post

    In my hand, I have a laptop that was manufactured on September 21st 2009. It has absolutely no issues with Unity. I can promise you there's absolutely no delays with Unity on it whatsoever. The Intel GPU was very well supported. Do yours use an Nvidia GPU, perhaps? The laptop I'm referring to, is an Aspire 1810TZ-413G32n, if you're interested.

    Your description does sound like missing driver support and using software OpenGL.
    I'm 100% confident it was using hardware accceleration, but it was indeed an nVidia GPU. Could be an issue that only appears on nVidia, or it could be related to dual monitor setups.

    Leave a comment:


  • jo-erlend
    replied
    Originally posted by sarmad View Post

    No, it definitely was running on hardware because other areas were fast. In fact, even the window spread animation itself is smooth; it's the calculations and preparations Unity does before kicking off the animation that was taking 2 seconds.
    In my hand, I have a laptop that was manufactured on September 21st 2009. It has absolutely no issues with Unity. I can promise you there's absolutely no delays with Unity on it whatsoever. The Intel GPU was very well supported. Do yours use an Nvidia GPU, perhaps? The laptop I'm referring to, is an Aspire 1810TZ-413G32n, if you're interested.

    Your description does sound like missing driver support and using software OpenGL.

    Leave a comment:


  • sarmad
    replied
    Originally posted by [email protected] View Post

    Looks like you had software OpenGL (llvmpipe) running on CPU instead of GPU. I had a bunch of 2009 HP machines with Athlon II x2 CPUs and the crappy northbridge embedded GPU and those didn't took 2 seconds for nothing on Ubuntu's Unity.
    No, it definitely was running on hardware because other areas were fast. In fact, even the window spread animation itself is smooth; it's the calculations and preparations Unity does before kicking off the animation that was taking 2 seconds.

    Leave a comment:


  • padraic7a
    replied
    Originally posted by ElectricPrism View Post
    Is there even a decent Linux Tablet these days?

    Seems like with all the hype around the Linux Phone, the Linux Tablet has faded out of the spotlight and I can't even think of a device worth buying off the top of my head.
    Well Pine offer a Pine Tablet; https://www.pine64.org/pinetab/

    And BQ are still selling their M10 tablet. You can't buy the Ubunut version anymore but on teh Ubports forums there are people who have installed it. https://store.bq.com/es/aquaris-m10-32gb/

    Leave a comment:


  • M@GOid
    replied
    Originally posted by paupav View Post

    sadly, it won't have HUD, perfect use of space by integrating server sided menus and window controls is still there

    if server sided menus is correct term
    Another thing I liked about Unity was Gnome 2 applets on the taskbar. A lot of functionality on a couple clicks. I used to brag to the Windows infidels that I could see my ip address in 2 clicks, but now on gnome 3 this information is as hidden as on Windows. At last the blessed minds at Gnome didn't removed the ability to change volume with the mousewheel (another Linux functionality staple that I like to brag about).

    Leave a comment:


  • M@GOid
    replied
    Originally posted by sarmad View Post

    Aside from the "nicer than Gnome" statement, which is debatable, Unity's performance was terrible. Yes, even Gnome back then when it was horrible was still much better than Unity in terms of performance. I remember pressing the window spread shortcut and waiting around two seconds or even more before the spread animation actually starts, and that was on a very powerful Oryx Pro machine. I don't dare imagining how it performed on low end machines.

    Let's hope Unity 8 solves those issues.
    Looks like you had software OpenGL (llvmpipe) running on CPU instead of GPU. I had a bunch of 2009 HP machines with Athlon II x2 CPUs and the crappy northbridge embedded GPU and those didn't took 2 seconds for nothing on Ubuntu's Unity.

    Leave a comment:


  • Isedonde
    replied
    I was a huge fan of Unity 7 pretty much from the beginning. I have gotten used to gnome-shell by now, but if Unity 8 is anything like Unity 7, I might switch if it feels like it's in a usable state.

    Leave a comment:


  • Duff~
    replied
    Originally posted by sarmad View Post

    Aside from the "nicer than Gnome" statement, which is debatable, Unity's performance was terrible. Yes, even Gnome back then when it was horrible was still much better than Unity in terms of performance. I remember pressing the window spread shortcut and waiting around two seconds or even more before the spread animation actually starts, and that was on a very powerful Oryx Pro machine. I don't dare imagining how it performed on low end machines.

    Let's hope Unity 8 solves those issues.
    Agreed

    Leave a comment:


  • andyprough
    replied
    Originally posted by ElectricPrism View Post
    Is there even a decent Linux Tablet these days?

    Seems like with all the hype around the Linux Phone, the Linux Tablet has faded out of the spotlight and I can't even think of a device worth buying off the top of my head.
    Since Linux is a kernel and not an OS, then yes, lots of very nice Android and Kindle tablets available. Cheap too!

    Leave a comment:


  • sarmad
    replied
    Originally posted by Duff~ View Post
    I don't use Ubuntu but I actually liked Unity, it was nicer than their customized GNOME IMO. Interesting DE. I hope they do even better this time.
    Aside from the "nicer than Gnome" statement, which is debatable, Unity's performance was terrible. Yes, even Gnome back then when it was horrible was still much better than Unity in terms of performance. I remember pressing the window spread shortcut and waiting around two seconds or even more before the spread animation actually starts, and that was on a very powerful Oryx Pro machine. I don't dare imagining how it performed on low end machines.

    Let's hope Unity 8 solves those issues.

    Leave a comment:

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