Originally posted by nowan
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Firefox 71 Linux Performance Isn't Looking All That Great
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Mozilla is spending a lot of engineering resource in rolling out webrender to more platform combinations (OS + GPU combos) and not so much on improving performance. Hopefully after it's 100% rolled out they can get back into optimising firefox again.
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Originally posted by royce View PostMozilla is spending a lot of engineering resource in rolling out webrender to more platform combinations (OS + GPU combos) and not so much on improving performance. Hopefully after it's 100% rolled out they can get back into optimising firefox again.
This is good news for Linux users as the Webrender code is mostly shared between the platforms, as opposed to the previous situation where Win, MacOS and Linux all used different backends (Direct2D, OpenGL, Basic/Software)
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Originally posted by treba View Post
Rolling out Webrender on all platforms is *the* big performance optimization in the baking
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Originally posted by Anvil View PostProblem with Mozilla, there putting in unwanted Features into firefox which is BLOATING the Browser right up . , disable features you dont need/want
FF 69.0 Win x64 binary is 48,380KB
FF 70.0 Win x64 binary is 50,309KB
FF 71.0 Win x64 binary is 50,119KB
FF 72.0b2 Win x64 binary is 49,814KB
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Originally posted by royce View Post
It is the beginning of it, yes. Webrender's performance in general today is on par with what it is replacing, and in some cases somewhat better. It's always been Mozilla's intention to get it rolled out first, then actually start reaping the benefits of a better, easier to optimise codebase.
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Originally posted by Weasel View PostMust be because they wrote more stuff in Rust.Last edited by kozman; 05 December 2019, 11:48 AM.
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