Originally posted by xpue
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but I think Vulkan is the way to go not only because of the API is modern but because the drivers are much simpler to implement and in just few years they are all conformant to the standard, much more than opengl drivers anyway. The other advantage of Vulkan is that the driver is transparent and is not doing stupid things to optimize performance in a non-transparent way (like opengl and directx drivers do). Perfect for desktop compositors.
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