Originally posted by bcellin
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Wine 4.0 Officially Released With Vulkan Support, Initial Direct3D 12 & Better HiDPI
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*** Input devices - HID game controllers are supported in the XInput and Raw Input APIs. - An SDL driver is implemented to make SDL game controllers available through the HID interface. I don't understand much about this. will I be able to play with my wireless xbox360 controllers out of the box using wine?? currently I have to struggle with xboxdrv, xdumbinput, etc.
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This wine version conclude rc series and have many improvements if you come from wine 3.0
Nier Automata
Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus
With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4
About video with wine 2.13 will be possible recording with nvenc using wine regular dx11 implementation but actually using dxvk + faudio performance improve around 20 to 30fps depending scene
But now is not possible recording with nvenc because gpu up to 100% and when occur this situation video file recording have bad video and sound
With SSR* cpu recording stay better, sound stay ok and fps indicator appear well (give a better idea about performance)
*With obs give worst results using gpu or cpu compared SSR
Last edited by pinguinpc; 22 January 2019, 07:34 PM.
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Wine 4.0 Officially Released With Vulkan Support, Initial Direct3D 12 & Better HiDPI
Phoronix: Wine 4.0 Officially Released With Vulkan Support, Initial Direct3D 12 & Better HiDPI
Wine 4.0 is now officially available as the new annual stable release to Wine for running Windows programs and games on Linux and other operating systems...
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