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Mozilla Begins Slowly Enabling WebRender For Some Users

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  • Anvil
    replied
    Originally posted by treba View Post
    This is really great news! I hope with this, they will finally be able to generally enable accelerated rendering on linux. As far as I understand, webrender is more modeled like a modern 3d game engine (instead of the classic 2d approaches), therefore using driver paths that are overall more tested, stable and less bug prone. So there's hope that around Q1 2019 they do the same on linux!

    And then they might finally make hw video acceleration on linux a reality
    its basically only gonna be for Windows, the Graphics stack on windows is far better than Linux will ever be, so Mozilla enabling WR by Default on Linux will take a lot longer i would think.

    Leave a comment:


  • treba
    replied
    This is really great news! I hope with this, they will finally be able to generally enable accelerated rendering on linux. As far as I understand, webrender is more modeled like a modern 3d game engine (instead of the classic 2d approaches), therefore using driver paths that are overall more tested, stable and less bug prone. So there's hope that around Q1 2019 they do the same on linux!

    And then they might finally make hw video acceleration on linux a reality

    Leave a comment:


  • Mozilla Begins Slowly Enabling WebRender For Some Users

    Phoronix: Mozilla Begins Slowly Enabling WebRender For Some Users

    One of the Mozilla technologies we have been most excited about in recent years is WebRender, the Rust-written restructuring of the graphics/GPU code...

    http://www.phoronix.com/scan.php?pag...wly-Turning-On
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