Originally posted by chimpy
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Darling Is Still Active With A Goal To Run macOS Apps On Linux
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Originally posted by V1tol View Post
At least, it is POSIX compatible and has lots of stuff from BSD. And the binaries are ELFs. So, ideally, you have to implement userspace only to run many macOS programs.
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Originally posted by crymsonpheonix View PostIt is posix-like, there are some pretty glaring differences though. Also, the binaries are *NOT* ELF, they're Mach-o, which is completely different.
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This is an interesting project though it does seem to have some priority ssues. For example why get Homebrew running when the primary focus of home brew is to get Linux/UNIX utilities runnning on the Mac.
As for being easier long term i do believe that would be the case as you can go the other way fairly easy. That is open source apps can be built and ran on the Mac fairly easy. Then you have Swift and its support libs that Apple has moved to Linux. Im not saying every app transfers easily but it often isnt much worst then going from Linux to BSD.
I suspect one big problem is that Linux and Mac OS have similar software libraries already. So there are far fewer must have Mac apps to transfer to Linux.
I still believe Mac OS has an advantage over Linux in ease of use though that gap has shrunk some since 2008 when i switched my laptop to a Mac. Otherwise i cant say there are a lot of apps today that keep one on a Mac. The nice thing though is that XCode, Pages, Numbers, Keynote and a few other basic apps are free.
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Originally posted by wizard69 View PostThis is an interesting project though it does seem to have some priority ssues. For example why get Homebrew running when the primary focus of home brew is to get Linux/UNIX utilities runnning on the Mac.
homebrew provide their own toolchain, as well, as being able to use Apple's toolchain, link against their libc implentations, etc...
to me anyway, it seems obvious why this would be important; they will be able to build all sorts of needed, tools, programs, libs, etc to help accelerate development... if h have a look through homebrew's package list. you would probably see why...
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Originally posted by starshipelevenmost macOS apps don't need to be ported to Windows (or Android), or have good equivalents already.
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Originally posted by msotirov View PostSketch doesn't have a real alternative on any platform yet. You could achieve a similar result with Inkscape or Photoshop or Illustrator but only if you don't value your time very highly.
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