Originally posted by Pawlerson
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Now... that said, I don't think anyone in the permissively licensed camp has any problems with anybody using their software, however they like any other active Open Source or Free Software Project will take umbrage to people creating hostile forks of their project, which does not require a license change but is certainly aggravated by placing a more restrictive or switching to an incompatible license (which may not sound possible at first but consider the situation where the community itself splits like in ffmpeg vs libav).
Closed source forks such as in the case of Oracle Solaris and ZFS, or in the case of Creative buying out and turning OpenAL proprietary, which is to say... the sort of things that gives Stallman nightmares, while definitely negative aren't nearly as bad as one might think, because the community stayed, took the last open source version and carried on where they left off, and thus is actually less bad than an open hostile fork because it's just one player pulling out and deciding they don't want to be open anymore, leaving the rest in play. Now...that said... if there's one company that owns almost the entirety of the development of a project either by necessity, project management, or otherwise and they decide to close it... and so take the community with them, then you're screwed (I seem to recall this happening to some formerly open source arena type game), but that's why Community is important.
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