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Windows 10 Radeon Software vs. AMDGPU On Ubuntu Linux
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Originally posted by bridgman View Post
Installing the amdgpu hybrid stack actually replaces the existing amdgpu kernel module with a new one built from a DKMS package, so the existing kernel amdgpu driver itself shouldn't matter much.
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Originally posted by V10lator View Post
Don't wonder when your bug report gets closed as it will be a duplicate of this "closed" bug: https://github.com/ValveSoftware/ste...time/issues/13
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Originally posted by duby229 View PostIt's so much more complicated then that. For desktop usage their drivers have been the very best available for years.
- Fucking Catalyst kernel module is gone. No more GPF kernel crashes after week of uptime. No more black screens after kernel upgrades. Regardless if it was "pro" or "non-pro".
- Bonus: bye-bye tainted kernels, so you do not collect middle fingers of whole kernel team anymore when trying to report bug.
- Now Linux driver performance is on par with Windows. Historically, AMD's Windows driver had better performance in most cases. So it seems reworking Linux driver seriously fixed it in the process.
- As bonus, all-open stack exposes really neat performance in these runs and now it hit OpenGL 4.3 level. So there're quite few reasons to mess with blobs at all.
- Likes 1
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Originally posted by Passso View Post
Little games yes, but most big titles refuse to launch because of OpenGL version...
I think the only thing Intel needs for GL4.3 is fp64 support. I just really hope it's implemented in a way that other drivers like r600 can benefit from it.
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