Originally posted by darkoverlordofdata
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I consider that their loss, personally. But ReactOS serves as an option for them (or might do, one day).
But like I said earlier, more efforts to port chunks of WINE to Windows (for example, WINED3D, which is very specific to a tiny subset of what WINE does, but is quite useful at bringing older Win95-WinXP titles to life in Win10/Win11) might be more "real world useful" sooner. Although there's not a lot of folks doing that sort of work either.
I share your impatience. I would have liked to see the project much further ahead by now. But I'm also happy that it exists at all, even if progress is slow.
But, for myself, Linux+WINE definitely provides me with a more all-round, high-compatibility environment for older Windows games (better even than Windows10/11 for quite a number of titles). And that irony is pretty sweet, too.
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