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Phoronix Test Suite Released
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Originally posted by bogdanbiv View PostShould those companies allow, you should start bragging about their support - I guess it would gain much more collaborators.
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companies profile
Originally posted by Michael View PostUp to this point it's just been me coding with the input of one other person, who wishes to remain anonymous at this time. However, there are a handful of companies now working to produce profiles for their software.
Oh, the part about companies is just marvelous.
Should those companies allow, you should start bragging about their support - I guess it would gain much more collaborators.
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PTS port to Windows
Can PTS be ever ported to Windows? MacOS?
A Windows port would gain:
+ comparable benchmark results between Linux/Windows
+ wider acceptance of the PTS as a test suite (due to the previous point)
Otherwise PTS will still be valuable for Linuxer's, but would not help Linux marketing efforts as it would still be dismissed by Windows users as a `Linux toy`.
Right now we should not have as an objective to replace established Windows benchmarks such as PC Mark / 3D Mark and this is no attempt at suggesting such a thing. I suppose PTS is too young for this kind of competition - and it will be for at least a couple of years.
So can we hope for some comparable benchmarks across platforms? Console, gui - whatever! How hard would it be to do?
No sarcasm included here. No reading between the lines, please, as I post in good faith.
I just want to check if others are interested in this idea, and I intend no push for features. Also I seek the opinion of programmers better than myself (that is almost any programmer :-) ) to estimate the porting effort.
Thanks.
UPDATE: I got my answer by carefully reading the article:
The only pre-requisites for the Phoronix Test Suite are that you are running Linux (though other operating systems could easily be supported) and that you have the standard development tools/libraries installed (so that the Phoronix Test Suite can compile any of the needed benchmarks) along with php5-cli.
Thanks again, Michael
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Originally posted by Regenwald View Postyeah, good work. i have an off-topic question: how many developers have worked on it? just you michael or did you "enjoy" some external help?
Up to this point it's just been me coding with the input of one other person, who wishes to remain anonymous at this time. However, there are a handful of companies now working to produce profiles for their software.
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yeah, good work. i have an off-topic question: how many developers have worked on it? just you michael or did you "enjoy" some external help?
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Quake4 demo gets 404 error on suite initialization
I get the following error during suite initialization for benchmark games.
=================================
Installing Benchmark: quake4
=================================
--07:34:16-- ftp://ftp.idsoftware.com/idstuff/qua...-1.4.2.x86.run
=> `quake4-linux.run'
Resolving ftp.idsoftware.com... 192.246.40.185
Connecting to ftp.idsoftware.com|192.246.40.185|:21... connected.
Logging in as anonymous ... Logged in!
==> SYST ... done. ==> PWD ... done.
==> TYPE I ... done. ==> CWD /idstuff/quake4/linux ... done.
==> PASV ... done. ==> RETR quake4-linux-1.4.2.x86.run ... done.
Length: 287,552,973 (274M) (unauthoritative)
100%[================================================== ================>] 287,552,973 91.79K/s ETA 00:00
08:26:56 (88.88 KB/s) - `quake4-linux.run' saved [287552973]
--08:26:56-- http://www.phoronix-test-suite.com/b...demo-1.tar.bz2
=> `quake4-demo.tar.bz2'
Resolving www.phoronix-test-suite.com... 70.85.96.187
Connecting to www.phoronix-test-suite.com|70.85.96.187|:80... connected.
HTTP request sent, awaiting response... 404 Not Found
08:26:56 ERROR 404: Not Found.
bzip2: Compressed file ends unexpectedly;
perhaps it is corrupted? *Possible* reason follows.
bzip2: Inappropriate ioctl for device
Input file = (stdin), output file = (stdout)
It is possible that the compressed file(s) have become corrupted.
You can use the -tvv option to test integrity of such files.
You can use the `bzip2recover' program to attempt to recover
data from undamaged sections of corrupted files.
tar: Child returned status 2
tar: Error exit delayed from previous errors
mv: cannot stat `pts.demo': No such file or directory
Verifying archive integrity... All good.
Uncompressing Quake 4 (TM).............................................. .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. ......................
Quake 4 Game Files (*.pk4) Must Be Copied Into /root/pts-benchmark-env/quake4/q4base
Also Copy Your Game Key File To ~/.quake4/q4base/quake4key (If Not Already There)
I tried to go to benchmark directory, but it gets a 404.
Any help would be appreciated.
Pete
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a. it will be more clear to users in next release.
b. yeah
c. It still compiles.
The scripts will be cleaned up more once pts-core is settled... However, patches are always welcome if others wish to clean them up too.
For all those interested, please check out the latest git and report back as there should be improved hardware and software detection (including distro name). Thanks,
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Some additional aspects (tested with current git snapshot):
a) You now require /usr/bin/time, that's ok, but then tell the ppl to install it if not present,
b) nexuiz install requires unzip, thats also not default
c) errors shown when compiling php: bison flex lemon are misssing, don't know if the compile really finishes or not, do you check errorlevel?
(a+b are usally installed on ubuntu - a because of dash as sh, bash uses time builtin).
A general problem is when you use the test in live mode: you run out of ram because yo do absolutely no cleanup. If you compiled a requirement then delete the sources (you can use --prefix=... and then make install), or delete what you compiled after you benched it. No need to keep those files.Last edited by Kano; 04 April 2008, 08:52 AM.
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