https://github.com/svprdga/godot-vs-...ance-benchmark
It runs fine under godot 3.3.2, I've not tried it under 4.x yet.
I was unable to get godot 3.3.2 to link when I tried building it with gcc on my jetson nano but it builds fine with llvm:
Code:
scons -j4 platform=x11 use_llvm=yes use_static_cpp=no
What other options are there for OGLES benchmarking except this and glmark2?
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