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Better Wine Benchmarking This Summer For Windows Programs On Linux

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  • Weasel
    replied
    Originally posted by VikingGe View Post
    Why do people think that a wrapper can outperform a native driver? It can't. In practice you can expect ~50-70% of Windows performance, in some games that run exceptionally well it can get somewhat close to Windows performance but those wrappers will never be able to match it.
    Isn't 50% a bit harsh? I mean that's what you'd expect from DX->OGL, no?

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  • darkbasic
    replied
    Originally posted by VikingGe View Post
    Gallium Nine is as native as it gets. Or did someone secretly rewrite it to use Vulkan instead?
    Gallium Nine is exactly as VK9: while VK9 runs DirectX over Vulkan Gallium 9 runs DirectX over Gallium. That's exactly the same.

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  • VikingGe
    replied
    Originally posted by darkbasic View Post
    Gallium 9 actually got faster than native in a couple of titles.
    Gallium Nine is as native as it gets. Or did someone secretly rewrite it to use Vulkan instead?

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  • darkbasic
    replied
    Originally posted by VikingGe View Post
    Why do people think that a wrapper can outperform a native driver? It can't. In practice you can expect ~50-70% of Windows performance, in some games that run exceptionally well it can get somewhat close to Windows performance but those wrappers will never be able to match it.
    Gallium 9 actually got faster than native in a couple of titles.

    Leave a comment:


  • aaahaaap
    replied
    Originally posted by Michael View Post

    But this repo does just new 'releases'? So every 2 weeks? I was hoping for a PPA that would be automatically pushing out new builds nightly or at least like weekly, certainly would help in catching regressions quicker.
    Yeah, it's just for new releases.
    come to think of it, you can also get that from winehq apart from the staging builds.

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  • Michael
    replied
    Originally posted by pinguinpc View Post
    Michael

    This titles have benchmark integrated: batman arkham city - dirt 3 - grand theft auto IV - world in conflict - lost planet extreme condition - devil may cry 4 - resident evil 5/6 - ultra street fighter IV - crysis and maybe others

    If you would like to help, feel free to post the command line options to run for each of those games for triggering the benchmark modes, or at least documentation to the CLI options and their outputs, so I can check them out before buying the games while saving time.

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  • Michael
    replied
    Originally posted by microcode View Post
    Spectacular. I love to see PTS getting better year-over-year.
    Thanks, that's the goal... Now if only the number of commercial customers would scale with the feature set :/

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  • pinguinpc
    replied
    Michael

    This titles have benchmark integrated: batman arkham city - dirt 3 - grand theft auto IV - world in conflict - lost planet extreme condition - devil may cry 4 - resident evil 5/6 - ultra street fighter IV - crysis and maybe others

    Last edited by pinguinpc; 14 June 2018, 08:19 PM.

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  • microcode
    replied
    Spectacular. I love to see PTS getting better year-over-year.

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  • VikingGe
    replied
    Originally posted by ermo View Post
    It'll be interesting to see if the Vulkan backend will over time allow DirectX titles to have less overhead via Wine than having going through AMD's Windows drivers.
    Why do people think that a wrapper can outperform a native driver? It can't. In practice you can expect ~50-70% of Windows performance, in some games that run exceptionally well it can get somewhat close to Windows performance but those wrappers will never be able to match it.

    Leave a comment:

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