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Wine-Staging 2.11 Brings NVAPI Improvements, PIE Support

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  • Wine-Staging 2.11 Brings NVAPI Improvements, PIE Support

    Phoronix: Wine-Staging 2.11 Brings NVAPI Improvements, PIE Support

    Building off last week's Wine 2.11 update is now the adjoining Wine-Staging release that adds in various experimental patches for more widespread testing...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    sample_c_lz patch is now included, so it's easier to run The Witcher 3 without manual building.

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    • #3
      Wine should support the new x86-to-arm emulation libraries. Snapdragon-835 already have 7-way heavy cores and more than half a Teraflop of graphics. Also Wine should port D3D9-11 levels to Vulkan pursuing zero overhead, yes that cuts some older GPUs like HD5800 or HD6900 but you gain a lot more mobile GPUs like an 8670m that today don't have playable framerate and you can always support those HD in the future porting Vulkan. Mac has also paid Vulkan over Metal with little or no overhead.

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      • #4
        Unfortunately, hooking up to the Direct3D state tracker to improve performance is not going to happen because Wine developers are like FreeBSD developers in that they consider any problems that happen when you aren't running an Nvidia card with a proprietary driver as not important.

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        • #5
          Originally posted by artivision View Post
          Wine should support the new x86-to-arm emulation libraries. Snapdragon-835 already have 7-way heavy cores and more than half a Teraflop of graphics. Also Wine should port D3D9-11 levels to Vulkan pursuing zero overhead, yes that cuts some older GPUs like HD5800 or HD6900 but you gain a lot more mobile GPUs like an 8670m that today don't have playable framerate and you can always support those HD in the future porting Vulkan. Mac has also paid Vulkan over Metal with little or no overhead.
          Unfortunately, Intel made a huge post the other day threatening to use its patents on newer x86 features to sue x86 emulators. It was considered to be a warning shot fired in Microsoft's direction, but they do have patents and they could sue anyone who infringes them.

          Anything issued in the last 20 years is dangerous, which means that while DOS emulators are certainly safe, if you want to use modern x86 (features introduced by Intel after 1997), you're in danger.

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          • #6
            Originally posted by BaronHK View Post

            Unfortunately, Intel made a huge post the other day threatening to use its patents on newer x86 features to sue x86 emulators. It was considered to be a warning shot fired in Microsoft's direction, but they do have patents and they could sue anyone who infringes them.

            Anything issued in the last 20 years is dangerous, which means that while DOS emulators are certainly safe, if you want to use modern x86 (features introduced by Intel after 1997), you're in danger.
            Intel's threats don't have any basis here. Converting my code (property) to ARC code (something else), caching it in HDD (as something else) and executing it as ARK code (as something else) in the future is not Intel's territory. I'm sorry but Intel doesn't have any future to any market as it is now (my opinion).

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