So you like playing on low instead of high, don't like TressFX, as it looks worse then without it, and spends lot of time to tweak the OS. So I guess you are far away from a typical gamer and the devs, publishers and so on don't really care about you as you are the minority of minority. But must admit your use case is still better then someone's who said playing in window is better (then FS) as you can play and do other things at once... How many ppl do this? I guess it's one.
Announcement
Collapse
No announcement yet.
Tomb Raider Benchmarks On Linux With NVIDIA Graphics
Collapse
X
-
Originally posted by faldzip View PostSo you like playing on low instead of high, don't like TressFX, as it looks worse then without it, and spends lot of time to tweak the OS. So I guess you are far away from a typical gamer and the devs, publishers and so on don't really care about you as you are the minority of minority. But must admit your use case is still better then someone's who said playing in window is better (then FS) as you can play and do other things at once... How many ppl do this? I guess it's one.
Here is mine :
- I have cheap hardware and the game runs perfectly
- I see no significant difference when I increase options and take a screenshot
- I am happy with this port, whatever how they did it
- I do not need Wine or tweaks or whatever. I clicked "install"
- I can play have fun on my favorite desktop environment
Comment
-
LOL, guys, you just see black or white, gray does not exist, right?
I have a hard time telling if the game runs on 45fps or 60fps without fps counter, but it doesn't matter - one likes cucumbers, other gardener's doughters (hmm... that rhymes in Polish... nvm). To be honest the minimal fps is more important than average as the dips can be noticed easily and can be annoying. But nvm. The point is, that poor ports makes Linux look like gaming platform for masochists, no one who would like to just play won't even look at Linux. I know that I can tweak the system, compile new kernel, new mesa, and so on. But it doesn't matter as on Windows or consoles you have much less problems (or just amount of work - you probably do not have to tweak anything) and still much better performance. In my opinion - this is not going to increase the Linux usage in gaming market share as the people do not see any reason to migrate to linux. I really appreciate the SteamOS - installation is simple and then it boots up straight to Big Picture mode - that's the big step forward to popularize linux gaming. But now we need games that run at least as good as on Windows, because otherwise - linux does not seem to be atractive to gamers in any way.
Comment
-
Originally posted by debianxfce View Post
You can find tests that shows that windows games do run faster in linux than in windows. use wine-staging 1.9.5 csmt enabled or wine nine dx9 perfomance boost enabled. We play here at good fps fullhd every linux or windows game we have with x4 860k and 750ti. The 17 year old kid who owns the pc, do not use dualboot. He is former win7 and win10 user and knows that Debian testing Xfce is much better os.
- Likes 1
Comment
-
Originally posted by atomsymbolJust a note: With a 60Hz monitor makes it is physically impossible for the eye to see 45 frames per second. The eye can only see these: 60 FPS, 60/2=30 FPS, 60/3=20 FPS, 60/4=15 FPS, etc.
Originally posted by atomsymbolIt is unlikely the ports are poor - it is likely the graphics drivers are poor (notably the open-source Radeon drivers).
It would be true that the ports are poor if it was the responsibility of the game developers doing the porting to optimize the graphics drivers.
Sure, you can argue that the game/engine is not developed with that in mind but only d3d etc. but to get the performance with the available APIs and drivers is an essential part of porting, imho. Otherwise, they could as well just use a "simple" wrapper
The German site ComputerBase did some testing, too. Direct comparison Linux vs Windows: http://www.computerbase.de/2016-04/t...tx-970-szene-1
Up to 3.5x the performance, it is so heavily cpu-bound
Image quality differs, tooLast edited by juno; 29 April 2016, 06:26 AM.
Comment
-
They write about lighting/shading, esp. ambient occlusion, not the brightness in the picture in general.
Hard to tell based on this few shots but we can see that the images look similar for the bright parts and differ for the darker parts. The Windows version goes darker, so there is more overall contrast. I'm not sure a simple gamma adjustment would fix it. Maybe, Feral also did this on purpose.
However, the claims about AO seem legit to me, while it's still hard to tell as these scenes are not the best to see the effect
Originally posted by atomsymbolI don't know why - Nvidia hasn't contacted me to optimize their Linux drivers
Comment
-
-
This was in response to the question "did AMD contact you about optimizing our drivers ?".
You would obviously have responded "no" (because we didn't), thought I would just have a little fun with the question.
My response meant "we phoned you but nobody answered the phone", or "someone answered the phone and said you weren't there". Makes more sense if you think "home phone" rather than "cell phone".
(yes I know an increasing percentage of people don't bother with land lines these days but until all the cell networks get per-tower backup generators and logistical support to keep them all fuelled during a long power outage I'm staying with my land line )Last edited by bridgman; 29 April 2016, 12:39 PM.Test signature
- Likes 1
Comment
-
Originally posted by atomsymbolSo, the sentence "We called, but he was out" was a lie.
Originally posted by atomsymbolFurthermore, you don't have enough information to decide (as far as I know) whether I am good at optimizing software or not.
Originally posted by atomsymbolJust a note: It is impossible for any single AMD employee to be fully aware of what other AMD employees do (unless you have microphones and cameras everywhere and spend 90% of work time listening to the sounds and watching the videos).
... proving that something doesn't exist has much higher complexity than proving that something exists.
We don't do that so no, I can't say whether we called or not with certainty.
EDIT - for clarity, when I said "you obviously would have responded no" that was in reference to someone asking you if we called, not what you would have said to us if we had called.Last edited by bridgman; 29 April 2016, 01:25 PM.Test signature
- Likes 1
Comment
Comment