Originally posted by RejectModernity
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SDL3 Begins Dumping A Lot Of Old Code: GLES1, OS/2, DirectFB, WinRT, NaCl & More
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Originally posted by nanonyme View Post
This will probably result in mess with Steam once it trickles through. Steam overlay requires X11 so Steam has to override SDL3 default.
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The JACK audio back-end was removed, only to be later reverted.
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Originally posted by lumks View PostThey can not do this. The software that is build on top of SDL might still have X11 dependencies and will need to go the xwayland way because of that. This can also be true in 10 years from now on. So X11 is still very important to have in SDL. Qt and GTK need to do the first step by deprecating X11 support, so it's known that it will be removed withing the next major version.
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Originally posted by mikelpr View Post
pre 1.0 wine was in good shape? I remember compatibility being shit and it got great since wine 3 or 4 afaik
Previously there was a time aroudn 2005 where it seemed like wine had actually arrived and only a few bugs remained for the major software targets. but things changed a lot since then.
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Originally posted by Vistaus View Post
1.0 doesn't matter; it's just a version number. Remember how long it took Wine to reach 1.0, despite being in good shape?
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Hope they learn the lesson from SDL1 compat and make an SDL2 compatibility library at the same time; at least to the extent they are changing APIs.
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Originally posted by Vistaus View Post
1.0 doesn't matter; it's just a version number. Remember how long it took Wine to reach 1.0, despite being in good shape?
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