Originally posted by user1
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Wayland Protocols 1.30 Introduces New Protocol To Allow Screen Tearing
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Originally posted by stormcrow View Post
Get over yourself. There's no reason gamers can't have both proper display output and correct input latency. The problem isn't the display stack and it's not v-sync. It's gaming engines that date back to single threaded ancestors that don't properly separate out input threads, display/rendering threads, and storage threads. Many game engines still tie all their physics and input into their display engine, hence input lag. The problem isn't v-sync. The problem is in the engines themselves.
Multithreading, concurrency, and parallelism are the answer, but many gaming houses aren't looking for genuine solutions. They're pushing content out as fast as they can using off-the-shelf solutions that were designed and mostly coded when systems still couldn't handle more than one or two threads.
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People get so extremist and narcissist these days. Is all or nothing. If I use, therefore everybody does. etc etc.
Just yesterday I was gaming on Wayland and was observing micro-stuttering in American Truck Simulator. Tested it with Xorg and it was gone. So yeah, not every game behaves in the same way, so it is nice to have options to achieve a better experience.
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It's always possible to bypass a display stack's double or triple buffering by presenting the same framebuffer and rendering to the same framebuffer, so that the stack ends up showing the in-progress frame regardless of the effort it makes to wait for frame completion. In this way you can get zero input lag in the display stack... but of course with the cost of tearing. Of course that doesn't get rid of the monitor's input lag. Just the OS / API input lag, and that's assuming that the OS/API isn't doing further compositing and buffering beyond presentation (GNOME3 <v40, the king of input lag.)Last edited by linuxgeex; 21 November 2022, 06:28 PM.
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Originally posted by Steffo View PostI really hate screen tearing. When I downloaded "Return from Monkey Island" from Steam and played it under Linux, I had screen tearing and hated it!
Now, I'm a Mac user and I don't suffer from it any more.
I'm sure it's totally worth the cost...
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Originally posted by Linuxxx View PostAnyone who's already on the Wayland bandwagon is doing themselves an absolute disservice by not using Valve's outstanding GameScope compositor for gaming!
Here's a PPA for my Ubuntu brethren:
https://launchpad.net/~ar-lex/+archive/ubuntu/gamescope
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